Zombie Catchers : Hunt & sell
Action · Deca Games
Zombie Catchers : Hunt & sell screenshots
Plenty of games hand you a weapon and a monster to shoot. Fewer ask what happens to the monster afterward. Zombie Catchers takes that second question seriously: the undead are not just obstacles to clear, they are inventory, raw material for a food business that two intergalactic entrepreneurs are trying to grow on an overrun planet.
The game comes from Deca Games and has been on Google Play since January 2016. It is free to play, carries ads and offers in-app purchases, and the developer asks that players be 13 or older. The scale is hard to ignore: more than 100 million installs and a 4.6 average from well over two million ratings.
What appeals to me about the premise is the way it links two activities that usually sit in separate games. You hunt, and then you sell what you hunted. The app is a casual action adventure, and its tone stays light even when the subject matter is a zombie apocalypse.
Harpoons, traps and the hunt itself
Hunting works through a harpoon gun and traps, with the option to unlock nets, additional weapons, guns, traps and jetpacks as you go. The toolset is meant to expand, so the early game likely leans on the harpoon and simple traps while later equipment changes how you approach a capture.
The developer also describes perfect catches, a timing-based flourish that feeds into your hunting rank. Higher ranks bring plutonium and exclusive costumes for your character, which gives the action a second layer beyond simply landing a hit. It reads like a system designed to reward players who slow down and aim rather than spam.
Boss zombies sit at the top of that ladder. They are lured out and captured with the harpoon from a flying ship, which suggests set-piece encounters rather than the ordinary patrol-and-catch rhythm. I would expect these to be the moments the game is built around, the ones that justify the upgrades you have been stacking.
From wasteland to drive-through counter
Captured zombies go to a secret underground lab, where they become juices, candies and snacks. Those products are sold to customers at a drive-through cafe, and the business side grows through new recipes and upgraded production lines. The loop closes neatly: better hunting feeds better products, and better products fund better hunting.
The map adds a collection angle. New territories hold unique zombies, and each one can be turned into a distinct product line, so exploration has a commercial payoff rather than being scenery. Drones can also be dispatched around the world to find zombies worth catching, which sounds like a way to keep the pipeline moving when you are not actively hunting.
Daily challenges round things out with rewards for showing up regularly. Between ranks, recipes, costumes and territories, there is a lot of incremental progress to chase, and the developer frames the whole thing as empire building rather than a straight action campaign.
Playing without a connection
The developer states that the game can be played offline, with no internet connection necessary. That is a meaningful detail for anyone who wants something to pick up on a flight, in a waiting room or anywhere the signal is unreliable. It also means the core loop of hunting, processing and selling is part of the package.
I would treat that as the headline convenience here. A casual game that asks for a few minutes at a time is more useful when it does not demand a connection first, and this one is built to work that way.
What free means here
Zombie Catchers is free to download and free to play, with ads and optional in-app purchases for some items. In-app purchases can be disabled in your device settings if you would rather not use that feature. That is the standard arrangement for a game of this size, and it is worth knowing before anyone in the household starts playing.
The age guidance is 13 and over, which the developer ties to the terms of service and privacy policy. Recent updates have added a Piggy Bank that fills while you catch zombies and can be smashed once it is packed, alongside bug fixes. It is a small addition, but it fits the game's habit of layering reward systems on top of the hunt.
Who will get the most from it
This looks best suited to players who like their action light and their progress steady. If you enjoy watching numbers go up, unlocking equipment and expanding a business one upgrade at a time, the combination of harpoon hunting and cafe management should hold your attention. The cartoonish apocalypse and the two businessman leads suggest a humor-first tone rather than dread.
It also suits short sessions. Daily challenges, drone dispatches and the offline option all point to a game you can dip into for a few minutes and still feel like you moved something forward. Players who want a demanding combat challenge or a story-driven campaign are likely to find the focus elsewhere.
The install base and rating suggest this formula has connected with a very large audience over the years. For someone new to it, the appeal is less about novelty and more about how many small systems have been stacked into one loop.
A steady loop worth trying
Zombie Catchers is not trying to be complicated. You catch zombies with a harpoon and traps, you turn them into snacks, you sell those snacks and you reinvest the proceeds into better gear and a bigger operation. The developer has spent years adding ranks, recipes, territories, drones and daily challenges around that spine, and the result is a game with a lot of small goals to work toward.
The free price, the ads and the in-app purchases are part of the deal, and the 13-and-over guidance is worth respecting. If you want a casual action game that rewards routine rather than intensity, and you like the idea of a business sim wrapped around a zombie hunt, this is a reasonable place to spend your time. If you are after tense combat or a narrative, the game's ambitions lie elsewhere.
The short verdict
A light, generous zombie-hunting and snack-selling loop that rewards steady play more than skill.
What's new in version 1.69.16
Hello Zombie Catchers around the world! We have made the following changes in this update: A new way to save! -Meet the Piggy Bank! Fill it up while catching zombies and smash it when it's packed with goodies. -Bug fixes Happy catching!
App specs
- Version1.69.16
- UpdatedSeptember 11, 2026
- Downloads100M+
- RequiresAndroid 7.0+
- PriceFree
- Age ratingEveryone
Zombie Catchers : Hunt & sell: frequently asked questions
What do you actually do in Zombie Catchers?
You hunt zombies with a harpoon gun and traps, then take the captured undead to a secret underground lab. The catch is processed into snacks, candies and juices, which you sell at a drive-through cafe. The money and resources feed back into better equipment, recipes and production lines.
Can I play Zombie Catchers without an internet connection?
Yes. The game can be played offline and needs no internet connection. That makes it usable on a flight or anywhere the signal is poor.
Is Zombie Catchers free, and does it have ads or purchases?
It is free to play, and it carries ads and offers in-app purchases for some items. You can disable in-app purchases through your device settings if you prefer not to use that option. The game is also intended for players aged 13 and over.
How do drones and boss zombies work?
Drones can be dispatched around the world to find zombies worth catching, which keeps your supply of raw material coming in. Boss zombies work differently: you draw them out and take them down with your harpoon while flying your ship. Both systems sit alongside the ordinary hunting you do on the map.
What does the Piggy Bank in the latest update do?
The recent update added a Piggy Bank that fills up while you catch zombies. Once it is packed with goodies, you smash it to collect what is inside. The same update also included bug fixes.
Pros
- Hunting and business upgrades feed each other
- Playable without an internet connection
- Wide range of gadgets and traps to unlock
- Daily challenges and ranks add steady goals
- Free to download with a huge player base
Cons
- Contains ads and in-app purchases
- Intended for players aged 13 and over
- Casual tone rather than demanding combat
Download Zombie Catchers : Hunt & sell
by Deca Games
Free · In-app purchases · Contains ads · Official store listings