Hitman: Blood Money — Reprisal
Action · Feral Interactive
Hitman: Blood Money — Reprisal screenshots
Hitman: Blood Money — Reprisal is Feral Interactive's Android version of the stealth-action game in which you play Agent 47, a contract killer hunted by a rival outfit called The Franchise. You download it free and can play the opening mission, then pay once to open up the rest of the campaign. That structure is the main reason to take a look: it lets you judge the port on your own hardware before committing any money to it.
The install itself asks something of you. The game needs Android 12 or later and 3.9GB of free space, and Feral suggests keeping roughly twice that available so the initial installation goes smoothly. The developer also says it tries to stop devices that cannot run the game from buying it, though it acknowledges rare cases where a device slips through because the store misidentifies it, which is why a supported-chipset list is published.
What you get for the money is a reworked edition rather than a straight re-release. Feral describes it as a redesign of the original with gameplay ideas borrowed from later entries in the series, and the control scheme has been rebuilt for touchscreens while still accepting a gamepad or a keyboard and mouse. It carries a Mature 17+ rating, holds a 4.1 average from around 12,976 ratings, and has passed a million installs.
Instinct Mode and the small assists that matter
The clearest of the borrowed ideas is Instinct Mode, which marks targets, guards and points of interest that matter to the mission. On a small screen that kind of overlay does a lot of work: it points out who to watch and where the useful routes are, which keeps a stealth run from turning into guesswork. The developer presents it as a tool for clean kills and fast exits, and that is roughly how I would expect it to function in practice.
A minimap has been added as well, giving a real-time read on the space around you, and the game now warns you when 47 is trespassing somewhere he should not be or when he is starting to draw suspicion. Those alerts matter more than they might sound. In a game where a single wrong doorway can end a run, having the game tell you that you have crossed a line is the difference between a mistake you can correct and one you only notice after the fact.
There is also the question of how all this reads on a phone. The interface is described as fully customizable, so the on-screen layout can be arranged to suit your hands, and the game accepts a connected controller or a keyboard and mouse if you would rather not use the touch layer at all. Between those options, most players should be able to find a setup that does not fight them.
Sandbox missions built for repeat visits
Each mission drops you into a space with an objective and a range of ways to reach it. You can study the routines, take a disguise, and move through the level without being seen, or you can arrange for the environment to do the work and make the death look like an accident. The developer's framing is that experimentation and creativity are the point, and that the missions are meant to be played more than once.
That emphasis on repetition is what separates this from a straightforward action game. A first run tends to be messy; the appeal is in coming back knowing the layout and trying a cleaner route. The game rewards that instinct directly, since the tidier the hit and the fewer witnesses left behind, the better the payment at the end.
Weapons can be upgraded as you go, which gives the between-mission stretches something to spend on and a reason to care about how much a job pays. Silent kills and staged accidents sit at opposite ends of the same idea: you are being asked to think about the method, not just the target.
Stealth that rewards patience over reflexes
The pace here is deliberate. You spend time watching guards, learning where you are allowed to be, and waiting for a moment to open up. The trespass and suspicion warnings feed straight into that loop, letting you pull back before a situation becomes unrecoverable. Players who prefer to move quickly and shoot their way out will find the game pushing back, because noise and bodies tend to make the rest of a mission harder.
Disguises are central to how you get close to a target, and the missions are arranged so that several routes lead to the same place. That is where the replay value comes from: the same level supports a quiet approach, a staged accident, or something messier, and the payout reflects which one you chose.
It is worth being clear that this is a full-size game rather than a bite-sized mobile take on one. The missions are substantial, the systems take some learning, and the controls ask for a little patience before they feel natural. That is the trade for getting a proper stealth sandbox on a phone.
Controls on a touchscreen, and what to check first
The touch interface is customizable, which is the sensible answer to a game that was not designed around a touchscreen. You can rearrange it to fit how you hold the device, and if that still does not feel right, a gamepad or keyboard and mouse are supported. I would expect most players to land on one of those three and stick with it.
Before buying anything, it is worth confirming that your device is on the supported list Feral publishes. The developer says it blocks purchases on hardware that cannot run the game, but also notes that the store occasionally misidentifies a device and lets a purchase through anyway. The storage requirement is the other thing to check early: 3.9GB is the stated minimum, with double that recommended for a trouble-free first installation.
The game is free to download with the first mission open to you, so the practical path is to install it, play that mission, and see how the controls and the performance feel on your own hardware before deciding on the purchase. That is a fairer test than any description can give you.
Where the cost and the hardware demands land
The download costs nothing. The full campaign sits behind a single in-app purchase, which is a straightforward arrangement: you either want the rest of the missions or you do not. The first mission is there to help you decide, and it is generous enough to show how the game plays.
The requirements are the part to weigh honestly. Android 12 or later rules out older handsets, and the storage figure is significant on a device that is already full. The developer's own note about buying on a device that cannot handle the game is a reminder to check compatibility rather than assume it.
The game is rated Mature 17+, which fits the subject matter: this is a game about contract killing, with the violence that implies. It also supports eight languages — English, German, Spanish, French, Italian, Japanese, Polish and Russian — so the text and voice options cover a good range of players.
Who this version is built for
This suits players who already know the original and want it on a device they carry, and players who enjoy stealth games where planning beats reflexes. If you like learning a level well enough to walk through it unseen, the sandbox structure and the scoring on clean hits give you a reason to keep returning to the same missions.
It also suits anyone who wants a substantial game rather than something to fill a few minutes, and who is comfortable with either a controller or a fair amount of time spent tuning an on-screen layout. The free first mission makes that decision low-risk, since you can judge the controls and the fit before spending anything.
The audience it serves least well is the one looking for quick, light sessions. The missions are long, the systems reward patience, and the storage and Android version requirements mean older or fuller devices are out of the running from the start.
A stealth classic worth the space it takes
Hitman: Blood Money — Reprisal is a considered port rather than a quick cash-in. The added Instinct Mode, minimap and suspicion alerts smooth over the parts of the original that would have aged badly on a phone, and the control options mean you are not forced into a touchscreen layout that does not suit you. Feral has been updating it with minor fixes, which suggests it is being looked after.
The case for installing it is simple: the download is free, the opening mission shows you what you are getting, and one purchase opens the rest. The case for checking first is just as simple: Android 12 or later, 3.9GB of space, and a device on the supported list.
If you have the hardware and you like the sound of a stealth game that rewards a second and third pass through the same mission, this is an easy one to try. If your phone is older or nearly full, sort that out before you spend anything.
The short verdict
A faithful, well-adapted stealth sandbox whose free first mission makes trying it an easy call.
What's new
• Fixes a number of minor issues
App specs
- VersionVaries with device
- UpdatedJuly 22, 2025
- Downloads1M+
- RequiresVaries with device
- PriceFree
- Age ratingMature 17+
Hitman: Blood Money — Reprisal: frequently asked questions
Is Hitman: Blood Money — Reprisal free to play?
The download is free, and you can play the opening mission at no cost. One purchase unlocks everything. That means you can judge the port on your own device before deciding whether to pay.
What are the device requirements?
The game needs Android 12 or later and 3.9GB of free storage, and Feral recommends keeping about twice that free so the first installation goes smoothly. The developer also publishes a list of supported chipsets and verified devices, and says it tries to prevent purchases on hardware that cannot run the game.
Can I use a controller instead of the touchscreen?
Yes. The touchscreen interface is fully customizable, and the game also supports a connected gamepad as well as keyboard and mouse input. Between those options you can pick whichever suits how you play.
What is Instinct Mode?
Feral says Instinct Mode, which marks targets, guards and key objectives, was inspired by later entries in the series. It is meant to help you line up stealthy kills and quick getaways. A minimap and alerts for trespassing or rising suspicion were added alongside it.
Which languages does the game support?
The supported languages are English, German, Spanish, French, Italian, Japanese, Polish and Russian. That covers text and audio options for players across those regions.
Pros
- Free first mission before any purchase
- Instinct Mode and minimap aid stealth
- Customizable touch controls, gamepad and keyboard support
- Sandbox missions reward repeat playthroughs
- No ads in the game
Cons
- Full campaign needs an in-app purchase
- Requires Android 12 or later
- Needs 3.9GB free, double recommended
- Rated Mature 17+ for violence
Download Hitman: Blood Money — Reprisal
by Feral Interactive
Free · In-app purchases · Official store listings