Hole it!
Action · Supersonic Studios LTD
Hole it! screenshots
Hole it! is a free action puzzle game from Supersonic Studios LTD, released in January 2025 and built around a simple idea: you control a black hole that swallows things. What makes it worth a look is that it is not just about eating everything in sight. Each level hands you a mission, and your job is to work out which objects to take and which to leave alone.
The premise sits somewhere between a casual arcade game and a logic puzzle, and that combination is the main reason to consider it. It has drawn over a million installs and holds a 4.6 average across more than 36,000 ratings, which suggests the formula lands with a lot of people. The developer pitches it as the most satisfying brain game of the year, and while that kind of claim is best taken with a pinch of salt, the core loop it describes is easy to understand and easy to pick up.
It is free to download, carries ads, and offers in-app purchases. I will come back to what that means for the experience later, but the short version is that you can start playing without paying anything.
A black hole with a to-do list
The setting is a series of bright, hand-crafted maps viewed from above. You are the hole, and the hole is hungry, but not indiscriminate. According to the developer, the game includes dozens of these levels, each one colorful and distinct rather than a variation on a single backdrop.
The twist that separates Hole it! from the broader family of games about growing by consuming is the mission system. Instead of rewarding you for maximum consumption, a level might ask you to collect every red car, or to eat only the donuts, or to make use of boosters that add time to your run. The challenge is as much about restraint as appetite.
That framing gives the game a puzzle character rather than a pure reflex one. You are not simply steering toward the nearest object; you are reading the board, deciding what belongs in your path and what has to be avoided. The developer describes it as a game about thinking before you eat, and that seems like a fair description of the design.
How a level actually plays
The controls are deliberately minimal. You drag your finger across the screen to move the hole around the map, which means there is nothing to learn before you can start. The scheme is easy to pick up but hard to master, and since the difficulty comes from the missions rather than the input, that sounds about right.
Each level keeps its objective visible at the top of the screen, so you always know what you are collecting. As the hole swallows the right objects it grows larger, which changes how much of the map you can sweep up in a single pass. Clearing the board is the goal, and doing so makes you, in the game's terms, the ultimate puzzle solver.
The growth mechanic is what ties the levels together. A bigger hole covers ground faster, but the missions still constrain what you should be taking, so size is a tool rather than a win condition in itself. That balance is where the interest lies for me: the game gives you an obvious power fantasy and then asks you to use it selectively.
The developer has also added new levels, new items and adjusted physics in updates, with the most recent one arriving in October 2026. That suggests the level catalog is being extended rather than left as it was at launch.
Why the loop holds attention
What keeps a game like this going is the rhythm of short, self-contained challenges. Each level sets a clear objective, you either solve it or you do not, and then you move on.
The satisfaction the developer emphasizes comes from clearing a map and collecting the objects you were asked for. That is a specific kind of pleasure: not the thrill of a close contest, but the tidiness of a puzzle resolved. If that appeals to you, the dozens of levels give you a decent amount of material to work through.
The variety comes from the mission types. Collecting red cars is a different problem from eating only donuts, and boosters that add time introduce a pressure element that the more relaxed levels do not have. Rotating between those demands is what stops the format from feeling like one task repeated.
It is also a game that fits into gaps. Because levels are short and the controls need no setup, it works well for a few minutes at a time, whether that is while waiting for a friend to arrive or during a quiet moment at home.
Ads, purchases and the price of free
Hole it! is free to download and carries ads. I cannot tell you how intrusive the ads are in practice. That is worth factoring in before you commit time to it.
There are also in-app purchases available. Treat the purchases as an open question rather than a hidden cost you can plan around. The levels are the core content.
The content rating is Teen, which is worth noting if you are choosing something for a younger player. Beyond that, the practical advice is the usual one: install it and decide from there.
A tidy puzzle for short sessions
Hole it! takes a familiar idea, the growing black hole, and gives it a purpose beyond consumption. The mission structure turns each level into a small decision-making exercise, and the one-finger control scheme keeps the barrier to entry low. For anyone who likes puzzles that can be finished in a couple of minutes, the design is well matched to the habit.
It is not trying to be a deep strategy game or a competitive arena. The appeal is in reading a board, working out what to swallow and clearing it efficiently, over and over across a catalog of colorful maps. The developer's updates have kept adding levels and items, which is a good sign for anyone who works through the early content quickly.
The caveats are straightforward. There are ads, and the game is built around a single mechanic that it varies rather than replaces. If you want a puzzle game you can dip into, this is a reasonable place to start. If you are looking for something with more mechanical breadth, the format may feel narrow sooner.
For my part, I would suggest giving it a try if the mission-based twist sounds appealing. It is free, the premise is clear, and the ratings suggest plenty of players have found the loop worth returning to.
The short verdict
A free, well-liked puzzle game that rewards selective eating over mindless growth, best for short sessions.
What's new in version 1.30.09
• Various bug fixes and performance optimizations for a better experience • Exciting new levels added • New items introduced to enhance gameplay • Enhanced physics for smoother and more responsive interactions
App specs
- Version1.30.09
- UpdatedOctober 5, 2026
- Downloads1M+
- RequiresAndroid 7.0+
- PriceFree
- Age ratingTeen
Hole it!: frequently asked questions
What do you actually do in Hole it!?
You drag a black hole around a map with your finger and swallow objects. Each level gives you a specific mission, such as collecting all the red cars or eating only the donuts, and you clear the board by taking the right items. The hole grows as it consumes things, and boosters can add time to a run.
Is Hole it! free to play?
Yes, the game is free to download. It does contain ads and offers in-app purchases, so there are ways to spend money if you choose to.
How do the controls work?
You move the hole by dragging your finger across the screen, a one-finger control scheme. The mission you need to complete stays visible at the top of the screen while you play. The controls are easy to learn, though mastery takes longer.
How many levels are there?
There are dozens of hand-crafted levels across colorful worlds. Updates have continued to add new levels and items since the game's release in January 2025. The most recent update also included physics adjustments and performance fixes.
What is different about Hole it! compared with other black hole games?
In most games of this type you simply eat everything in sight to grow as large as possible. Hole it! instead gives each level a mission that tells you which objects to collect, so taking the wrong ones works against you. It is a game about being smart rather than big.
Pros
- Mission-based levels reward thinking over eating
- One-finger drag controls are easy to learn
- Dozens of colorful hand-crafted maps
- Free to download with no upfront cost
- Updates have added levels and items
Cons
- Contains ads
- Offers in-app purchases
- Teen content rating
- Built around a single core mechanic
Download Hole it!
by Supersonic Studios LTD
Free · In-app purchases · Contains ads · Official store listings