Ghost Sniper: War FPS Shooter

Action · Alda Games

Ghost Sniper: War FPS Shooter icon
276.9K ratings
4.5
Installs
5M+
Price
Free
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Ghost Sniper: War FPS Shooter screenshots

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If you want a military sniper game you can play on a plane, in a waiting room with bad signal or anywhere else without a connection, Ghost Sniper: War FPS Shooter is built for exactly that. Alda Games pitches the game as playable offline, so it doesn't depend on a server being up or a match filling with strangers.

What you get is a first-person shooter viewed down a scope, set across a handful of conflict zones and built around the idea that one well-placed shot beats a firefight. The install base is large, over 5 million, and the average sits at 4.5 from 276,854 ratings.

It is free to download, with ads and in-app purchases present, and the content rating is Mature 17+. I'd treat it as a game for older teens and adults who already like the genre, not a family download.

Ballistics that make the distance matter

The feature that separates this from a shooting gallery is the way shots are calculated. The developer says you have to account for wind speed, bullet drop under gravity and the movement of your target before you squeeze the trigger. That turns a long shot into a small arithmetic problem: read the conditions, adjust, then commit. If you enjoy that pause before the shot more than the shot itself, this is the part of Ghost Sniper that will hold you.

Destructible environments support the same idea. Cover that gets chewed up changes the shape of an encounter, and high-fidelity animations are there to make each strike land with weight. I'd expect the appeal to be the rhythm of lining up a shot rather than the volume of gunfire.

The visual side is worth taking as marketing rather than a promise. What matters more is whether the environments read clearly at range, since a sniper game lives or dies on whether you can pick a target out of a dusty street or a jungle shadow.

Four theaters, four ways to hide

Missions are spread across distinct regions, and each one changes how you approach a target. Iraq and Afghanistan give you dusty urban mazes and desert outposts where sightlines are long and cover is sparse. Eastern Europe moves you into abandoned cities and industrial ruins, a colder and more enclosed set of spaces.

Africa opens things up with savanna and border crossings, while the jungles of South and Central America push you into dense foliage where, as the game frames it, every shadow could be hiding someone. That variety is the strongest argument for a campaign rather than a series of disconnected levels, because the terrain itself becomes the difficulty setting.

You face a mix of elite troops and concealed guerilla fighters, so no two opponents feel alike. Tactical play is encouraged: plan the approach, use cover, stay unseen until the job is done. I'd expect the missions that reward patience to be the ones people remember.

Rifles, scopes and the upgrade path

The arsenal covers bolt-action rifles, semi-automatic snipers and suppressed firearms for quieter work. Those three categories imply three different playstyles: one shot and a long reload, faster follow-up shots, or staying off the radar entirely. Choosing between them is the first real decision the game asks you to make.

Customization goes deeper than picking a gun. Scopes, magazines, barrels and stocks can all be upgraded, which lets you tune a rifle toward range, capacity or handling rather than accepting whatever the default build offers. For players who like tinkering between missions as much as shooting during them, that layer is likely to be the reason to keep playing.

That update also added Black Ops, time-limited contracts that reward an exclusive weapon, giving the upgrade system more to feed on, though limited-time contracts are, by definition, only around for a while.

What version 1.2.0 adds

Beyond the Chest Room and Black Ops, the update brought a boss assassination mission and a hostage rescue scenario. Those two mission types pull against each other in a useful way: one asks for a single decisive shot, the other for care about who is standing where. Having both in the same campaign keeps the sniper role from becoming a single repeated action.

Google Play achievements are now live, which gives completionists something to chase beyond the mission list, and the release also included performance improvements and bug fixes. The game arrived on May 5, 2026 and was updated on September 29, 2026.

If you have played before and drifted away, the new mission types and the reward crates are the most concrete reasons to come back. If you are starting fresh, none of it changes the core loop, which is still about reading conditions and making one shot count.

Playing solo, on your own schedule

The offline campaign is the headline here, and it shapes who the game is for. You don't need a connection to work through the missions, which makes it a reasonable fit for travel, for places with unreliable signal, or simply for players who prefer to progress at their own pace without waiting on anyone else.

The first-person perspective is designed around combat flow, and the mission structure supports short sessions as well as longer ones: a single contract, a boss hit or a rescue can each stand alone. That flexibility is worth more in a mobile game than a long, unbroken story would be.

I'd approach this as a solo experience. If the pleasure you take from shooters comes from competing against other people, the appeal here lies in the campaign and the shooting itself.

Suited to patient players with a free evening

This is for someone who likes the idea of a sniper's job rather than a soldier's: watching, waiting, adjusting for wind and distance, then taking one shot and moving on. The ballistics modeling and the upgradeable rifles are aimed at that temperament, and the regional variety keeps the scenery from going stale.

It also suits players who want their game available when the network isn't. Because the campaign is offline, a flight, a long drive as a passenger or a spotty hotel connection doesn't get in the way of progress.

The Mature 17+ rating and the war setting mean it's aimed at adults and older teenagers. The free download comes with ads and in-app purchases, which is worth knowing before you start.

A campaign worth carrying on your phone

Ghost Sniper: War FPS Shooter does one thing with focus: it puts a scope in your hands, gives you the conditions to read and the rifles to tune, and lets you work through it without a connection. The wind and bullet-drop calculations, the destructible cover and the four regional settings are what give that loop enough texture to last.

It won't convert anyone who finds slow, deliberate shooting dull. But if the appeal of a sniper game is the moment before the shot rather than the chaos after it, this is a free and well-populated place to spend that moment. Over 5 million installs and a 4.5 average suggest plenty of players have decided the same.

My recommendation is straightforward: install it if you want a solo military shooter you can play offline and you're willing to put in the patience the ballistics ask for. If you're after fast, competitive multiplayer action, the campaign here is the whole point.

The short verdict

A free, offline sniper campaign with real ballistics that rewards patience and suits solo players who want to play without a connection.

What's new in version 1.2.0

Version 1.2.0 is now out! • NEW: Chest Room - hunt the supply drone, grab the key and crack open crates full of weapons and rewards • NEW: Black Ops - limited-time contracts with an exclusive weapon reward • New boss assassination and hostage rescue missions • Google Play achievements are now live • Performance improvements and bug fixes

App specs

  • Version1.2.0
  • UpdatedSeptember 29, 2026
  • Downloads5M+
  • RequiresAndroid 7.1+
  • PriceFree
  • Age ratingMature 17+

Ghost Sniper: War FPS Shooter: frequently asked questions

Can I play Ghost Sniper: War FPS Shooter without an internet connection?

Yes. The developer presents the campaign as an offline shooter, so you can work through the missions without a connection. That makes it usable on flights, in areas with weak signal or anywhere you would rather not depend on a network. The game is free to download and includes ads and in-app purchases.

Do I have to account for wind and bullet drop when shooting?

The game models both. According to the developer, you calculate for wind speed, bullet drop under gravity and the movement of your target before taking a shot. That means long-range hits depend on adjusting your aim rather than simply pointing at the target.

What weapons can I use and can I upgrade them?

You get bolt-action and semi-automatic sniper rifles, plus suppressed guns for quiet kills. You can upgrade scopes, magazines, barrels and stocks to shape a rifle toward your preferred style. That version also added a Chest Room, where a downed supply drone drops a key that opens crates of weapons and rewards.

What is new in version 1.2.0?

The update introduced the Chest Room and Black Ops, described as limited-time contracts with an exclusive weapon reward. It also added a boss assassination mission and a hostage rescue mission. Google Play achievements went live in the same release, along with performance improvements and bug fixes.

Pros

  • Playable offline
  • Wind and bullet drop affect shots
  • Rifles, scopes, barrels and stocks upgradeable
  • Four distinct regional settings
  • Free to download

Cons

  • Contains ads
  • Offers in-app purchases
  • Mature 17+ war violence
  • Black Ops contracts are limited-time

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