The Room: Old Sins

Puzzle · Fireproof Games

The Room: Old Sins icon
86K ratings
4.9
Installs
500K+
Price
$4.99
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The Room: Old Sins screenshots

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The most striking thing about The Room: Old Sins is that the mystery you are solving sits inside a dollhouse. An engineer and his wife have vanished, and the search for a valuable artefact leads to the attic of their home, where the trail runs into a miniature building that opens up as you work through it. That single idea is the whole hook: a small, contained object that keeps unfolding into rooms you can step into.

This is the fourth entry in Fireproof Games' puzzle series, and it is a paid one at $4.99. There are no ads and no in-app purchases, so the price is the only thing you hand over. It has been out since April 2018 and has picked up more than 500,000 installs along the way, with a 4.9 average across 85,977 ratings.

If you like puzzles that reward patience and close attention rather than reflexes, this is built for you. You examine objects, look for the mechanisms hidden inside them and piece together what happened at Waldegrave Manor. It is a quiet, deliberate sort of game, and the audience for it is anyone who enjoys that pace.

Turning a dollhouse over in your hands

The core of the game is tactile exploration. You move through unsettling locations, follow clues that are deliberately obscure, and manipulate strange contraptions as the story of the manor comes apart. The dollhouse is the center of it, and the developer describes it as deviously complex, with each room acting as a doorway to a different environment. So the small model on the table is not just a setting; it keeps changing shape as you progress.

Interaction is built around touch. The developer pitches the controls as intuitive and tactile, close enough that you can almost feel the surface of the objects you handle. That matters for this style of puzzle, because so much of the work is in rotating, sliding and inspecting things rather than tapping through menus.

There are dozens of detailed objects to examine, and part of the challenge is working out which ones conceal hidden mechanisms. That is the rhythm I would expect: study a piece, find the part that moves, and let it open the next step. The developer calls the whole thing easy to begin yet hard to put down, which fits a design where the interface stays out of the way and the puzzles carry the difficulty.

Atmosphere, sound and the shape of progress

Presentation carries a lot of weight here. The soundtrack is described as haunting, and it works alongside dynamic sound effects to build the mood of the manor and the dollhouse. Since the game leans on tension and discovery rather than action, that audio layer is doing real work in keeping the environments unsettling.

Progress is supported by cloud saves, so your position in the story can move between devices, and there are achievements to unlock as you go. That combination suits a game you might play in long sittings at home and then pick up again elsewhere without starting over.

The game is available in English, French, Italian, German, Spanish, Brazilian Portuguese, Turkish and Russian. It carries an Everyone content rating, though the atmosphere is on the eerie side rather than cheerful, which is worth keeping in mind if you are choosing it for a younger player.

This is the fourth title in the series from Fireproof Games, a UK studio in Guildford. The series has an established following, and the rating here reflects that.

What the $4.99 buys you

The Room: Old Sins is a paid download at $4.99. There are no ads in it and no in-app purchases, so nothing interrupts the puzzles and there is no second layer of spending sitting behind the initial price.

That structure suits a game like this. Puzzle boxes work best when the only thing between you and the next mechanism is your own attention, and a one-off purchase keeps the experience contained. You know what you are paying before you start, and the developer has not split the content behind additional charges.

If you want to know whether the series is for you, the cost of finding out is the price of the game itself.

The player this was built for

This is a game for someone who enjoys being stuck for a while. The clues are meant to be obscure, the objects are detailed enough that finding the mechanism takes real looking, and the satisfaction comes from the moment a contraption finally gives. If you prefer puzzles you can clear in a few minutes, the pacing here will feel slow.

It also rewards an interest in atmosphere. The manor, the dollhouse and the soundtrack are all pulling in the same direction, and much of the appeal is in the mood as much as the solutions. Players who like a mystery that unfolds gradually, with the story told through what you find rather than through long explanations, will get more out of it.

The touch controls and the simple interface lower the barrier to entry considerably. The developer's framing of it as easy to begin but hard to put down is a fair description of the balance: the difficulty lives in the puzzles, not in learning how to play.

Because progress syncs through cloud saves, it also suits someone who plays across more than one device and does not want to lose ground when switching. That is a small thing, but for a game of this length it is a useful one.

Is the dollhouse worth the price of entry

For $4.99, with no ads and no in-app purchases, The Room: Old Sins offers a self-contained puzzle experience with a strong central idea. The dollhouse that transforms as you explore it is the reason to play, and the tactile object work around it gives that idea something to stand on.

The case for it is straightforward: a 4.9 average from a large body of ratings, more than half a million installs, and a series that has been refined across four entries. The case against is equally simple, and it is not really a flaw. This is a slow, atmospheric puzzle game with deliberately obscure clues, and it asks for patience and a taste for eerie settings.

If that sounds like your kind of evening, this is an easy recommendation. If you want something fast or loud, the pace and the price will not suit you.

The short verdict

A polished, atmospheric puzzle box that rewards patience and is well worth $4.99 for players who enjoy slow, tactile mysteries.

App specs

  • Version1.0.5
  • UpdatedOctober 14, 2025
  • Downloads500K+
  • RequiresAndroid 6.0+
  • Price$4.99
  • Age ratingEveryone

The Room: Old Sins: frequently asked questions

What is The Room: Old Sins about?

An engineer and his wife disappear, and the search for a valuable artefact leads to the attic of their home at Waldegrave Manor. There you find an old dollhouse that opens into a series of rooms and environments. You follow clues and manipulate contraptions to uncover what happened.

Does The Room: Old Sins have ads or in-app purchases?

No. The game is a one-off paid download at $4.99, with no ads and no in-app purchases. That means nothing interrupts the puzzles and there is no additional spending once you have bought it.

Can I move my progress between devices?

Yes. The game supports cloud saves, so your progress can be shared across multiple devices. You can also unlock achievements as you play.

Which languages does the game support?

It is available in English, French, Italian, German, Spanish, Brazilian Portuguese, Turkish and Russian. The interface and text are localized across those eight languages.

Is The Room: Old Sins suitable for children?

It carries an Everyone content rating, so it is open to all ages. The setting is a manor tied to a disappearance, and the soundtrack is described as haunting, so the tone leans eerie rather than light.

Pros

  • Transforming dollhouse at the center
  • No ads and no in-app purchases
  • Cloud saves across devices
  • Eight supported languages
  • Tactile touch controls and detailed objects

Cons

  • Paid download
  • Clues are deliberately obscure
  • Slow, atmospheric pace throughout
  • Eerie tone despite Everyone rating

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