Monument Valley

Puzzle · ustwo games

Monument Valley icon
268.1K ratings
4.9
Installs
5M+
Price
$3.99
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Monument Valley screenshots

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If you want a puzzle game that rewards patience and attention rather than reflexes, Monument Valley is likely to appeal. It is a surreal exploration built around impossible architecture, and the player's job is to guide a silent princess named Ida through a series of mysterious monuments. At $3.99 with no ads, it asks for a small, one-time commitment rather than a long-term relationship with a storefront.

The game has been around since May 14, 2014, and in that time it has gathered over five million installs and a 4.9 average from more than 268,000 ratings. Those numbers suggest a wide audience, but the experience itself is quiet and compact. You are not managing resources, racing a clock, or competing against anyone. You are looking at a strange, beautiful structure and working out how to move through it.

What I find most promising here is the focus. Each monument is presented as its own hand-built world, and the developer points to sources such as optical tricks, simple 3D forms, and temples and palaces worldwide. That combination suggests a game that treats each screen as a small piece of art rather than a disposable level. It is the kind of thing that can hold your attention for an evening and leave a stronger impression than its length would imply.

Twisting the world to find a way through

The core interaction is simple to describe: you twist and drag the architecture to reshape it. Paths that look impossible become walkable once you rotate a staircase, slide a platform, or align two surfaces that should not connect. The developer says the controls are designed to be easy for anyone to pick up, enjoy, and complete. That is a meaningful promise, because the pleasure of a game like this depends on the puzzles feeling clever rather than fiddly.

Ida is silent. Instead, you learn the rules by manipulating the world and watching what happens. Optical illusions are not just decoration; they are the mechanism. A route that seems blocked from one angle may open up when you change your perspective, literally. The Crow People appear as enigmatic figures that you need to outsmart, adding a light layer of resistance without turning the experience into a confrontation.

The audio is part of the design rather than a background loop. The developer notes that the soundscape reacts to your manipulation of the world, and recommends headphones for the best experience. That suggests a game where the act of solving a puzzle produces a small sensory reward, which is unusual and worth noting. If you usually play with the sound off, you may be missing part of what makes the game work.

Chapters, expansions, and how the content is organized

Monument Valley is structured as a journey through a series of monuments, each one a self-contained puzzle space. The base game gives you that original run of chapters, and the developer has added Ida's Dream, which is available now. A paid extra, Forgotten Shores, adds eight more chapters. So the game has a clear main path and additional content you can choose to add.

The in-app purchases offered here are tied to that expansion. Forgotten Shores is a separate purchase. That structure is worth understanding before you buy: the initial price gets you the core game, and the extra chapters are a further decision. It is a straightforward model, but it does mean the total cost can be higher than the sticker price if you want everything.

Cloud save is included, so your progress synchronizes across all your devices. The game is also optimized for both tablets and phones. The content rating is Everyone, so it is not a game you need to worry about in terms of mature material.

What the $3.99 actually buys

The price is $3.99, and there are no ads. That is the whole of the upfront transaction. The game does offer in-app purchases, and Forgotten Shores is a separate purchase of eight additional chapters. You pay for the game, you play the game, and if you want more chapters you pay for those.

I think this model suits the kind of game Monument Valley is. It is not trying to keep you in a loop or sell you advantages. The expansion is more of the same thing the base game does, which is a reasonable way to extend a puzzle game. If you finish the main chapters and want more, the option is there. If you do not, you have a complete experience for the initial price.

The absence of ads matters more than it might sound. A game built around atmosphere and a reactive soundscape would be disrupted by interruptions. It is a small thing, but it aligns with the kind of game this is.

The player this was made for

This is a game for someone who wants a calm, visually driven puzzle experience with a clear beginning and end. If you enjoy optical illusions, minimalist design, and the feeling of manipulating a space rather than fighting through it, the core loop is likely to satisfy you. The difficulty is pitched as accessible, so you do not need to be a puzzle veteran to make progress. The developer's own framing is that it is easy for everyone to pick up and complete.

It is also a good fit for someone who plays in short sessions. The chapter structure means you can work through a monument or two and put it down without losing your place, and cloud save keeps that progress consistent across devices. The reactive audio and the hand-crafted environments reward you for paying attention, so it is not a game to rush through while doing something else.

Someone looking for a long, systems-heavy puzzle game with hundreds of hours of content may find the scope modest. The base game is a focused experience, and the additional chapters are a separate purchase. That is not a flaw so much as a description of what it is. The value here is in the quality of the moments, not the quantity of them.

A considered purchase for the right player

The game is still being updated, with a recent release focused on general bug fixes. For $3.99, with no ads and a clear expansion path, it is an easy recommendation for anyone who values atmosphere and clever design in their puzzles.

I would point this toward players who want something quiet, beautiful, and finite. It is a game you sit with, solve, and remember. If that sounds like the kind of experience you are looking for, the price of entry is low and the quality is well established.

The short verdict

A beautiful, accessible puzzle game that earns its price through craft rather than length.

What's new in version 3.11.119

General bug fixes

App specs

  • Version3.11.119
  • UpdatedMarch 2, 2026
  • Downloads5M+
  • RequiresAndroid 9+
  • Price$3.99
  • Age ratingEveryone

Monument Valley: frequently asked questions

How much does Monument Valley cost?

The game is priced at $3.99. It contains no ads, but it does offer in-app purchases. Forgotten Shores adds eight chapters and is bought separately.

What is Forgotten Shores?

Eight more chapters come with Forgotten Shores. It is available as a separate purchase. The base game also includes Ida's Dream, which is available now.

Does Monument Valley sync progress between devices?

Yes, the game includes cloud save, which synchronizes your game across all your devices. That means you can start a puzzle on one device and continue on another. The game is also optimized for both tablets and phones.

Is Monument Valley suitable for children?

Yes. The content rating is Everyone, and the game involves guiding a silent princess through architectural puzzles and outsmarting the Crow People.

What kind of puzzle game is Monument Valley?

It is a surreal exploration game built around impossible architecture and optical illusions. You twist and drag the world to reshape it and find paths forward. It is designed to be easy for anyone to pick up and finish.

Pros

  • No ads in a paid game
  • Hand-crafted worlds with striking design
  • Simple twist-and-drag controls
  • Cloud save across devices
  • Optimized for both phones and tablets

Cons

  • Extra chapters sold as separate purchase
  • Focused scope rather than a long campaign
  • In-app purchases offered alongside upfront price

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