Warhammer: Chaos & Conquest
Strategy · Tilting Point
Warhammer: Chaos & Conquest screenshots
Most mobile strategy games ask you to invent a fictional empire from scratch. Warhammer: Chaos & Conquest instead drops you into Games Workshop's Old World and has you spread Chaos across it, which is the detail that separates it from the crowd. The game is a real-time MMO set in that world rather than a single-player campaign with a Warhammer skin.
If you already know the difference between a Chaos Spawn and a Mutalith Vortex Beast, the appeal is obvious. If you simply enjoy base building and coordinated attacks against other players, the theme is a bonus rather than a barrier, since the mechanics are the familiar ones of the genre. The game is free to download, carries ads and offers in-app purchases, and it has been installed more than a million times.
Chaos Gods, rituals and the Old World
What I find most interesting is how thoroughly the lore is worked into the systems rather than sitting in the background. You can devote yourself to Khorne, Nurgle, Tzeentch or Slaanesh, and that choice is not cosmetic: Battle and Defensive Rituals tied to those gods boost your attack and defense, and your alliance can pledge itself to one of them as well. That gives a group a shared identity and a reason to coordinate beyond simply having more troops than the other side.
The map is drawn from the same source material. You expand through locations such as the Chaos Wastes, Norsca, Troll Country and the Empire of Man, and the creatures you meet along the way include Chaos Spawns, Slaughter Brutes, Dragon Ogres and Mutalith Vortex Beasts. For anyone who has spent time with Warhammer fantasy battles, that recognition is a large part of the fun.
A recent update added a new warlord, the Chaos Lord of Khorne on Dragon, made for taking and holding territory and for offensive marches, plus two new raids with the Warpfire Dragons and the Dragons of Caledor. Tier 5 and Tier 6 units can now be earned through challenge rewards.
Building a citadel worth defending
The core loop starts with your citadel, which you upgrade and defend. You raise buildings, strengthen your defenses and assemble an army, then send that army out to attack. Because everything happens in real time and other players are working on the same map, the pace is less about quick reflexes and more about when you commit your forces and how well you have prepared beforehand.
Troop design sits alongside that. You gather warlords, choosing among more than 20 Daemons of Chaos and 10 Chaos warriors, and improve them through equipment, vanquish skills and champion skills. Research is the other half of the equation, letting you expand your military options over time. The developer pitches this as a way to build a diverse, deadly army, and the combination of champions, gear and research is where most of the long-term planning lives.
Daily challenges add structure, offering guaranteed rewards and leaderboard bonuses. Side quests and special events add shorter objectives, often involving fights against greenskins, beastmen and dwarfs. Together they give you something to do between the larger territorial pushes, which matters in a game where construction and marching take time.
Alliances carry the war
Alliances are the part that turns a solo base builder into something social. You can create one or join an existing group, then work together to seize major landmarks in the Old World. Members help each other by speeding up construction, and battles fought together bring additional spoils. Defense works the same way: allies can send troops to help hold your citadel when it comes under attack.
Communication runs through world chat, which the developer describes as a place to discuss battle results with enemies and to form new alliances. In practice that means the social side and the strategic side are the same channel, which is fitting for a game where rivals and partners can shift depending on the day.
You are playing alongside people around the globe in one shared world, which is why the alliance systems matter as much as your own build order. A well-organized group can accomplish things a lone player cannot, and the reverse is also true.
Where the commitment lands
This is a game that rewards patience and planning more than quick sessions. Construction, research and marching all take time, and the most interesting objectives, particularly the landmarks, are group efforts. If you like checking in on a base, adjusting a build queue and coordinating with a handful of regular allies, the rhythm will feel natural. If you want a battle you can finish in a sitting, the structure works against that.
The free-to-play model is part of the picture. There are ads, and there are in-app purchases, which is standard for the genre and worth knowing before you start rather than after. The content rating is Teen, which fits the setting: this is Chaos in the Warhammer sense, with daemons and battles, not a gentle fantasy.
The install base and reception give some indication of staying power. With more than a million installs and a 4.4 average across 46,005 ratings, the game has clearly found an audience, and an update arriving in September 2026 shows the developer is still adding to it. Neither number tells you whether you personally will enjoy the loop, but they do suggest the game is not standing still.
A long war for organized players
Warhammer: Chaos & Conquest is best understood as a commitment rather than a diversion. The combination of citadel building, champion collection and alliance warfare is designed for players who enjoy logging in regularly and watching a plan unfold over weeks. The Old World setting gives that structure more personality than most games in the genre manage.
My recommendation is straightforward. If you like MMO strategy games and the Warhammer universe appeals to you, this is an easy one to try, since it costs nothing to download and the early game will tell you quickly whether the pace suits you. For everyone in between, the alliances are what decide whether it holds your attention: find a group that talks, and the game becomes considerably more interesting.
The short verdict
A free-to-play MMO strategy game that rewards patience and a good alliance more than quick sessions.
What's new in version 5.1.0
New Warlord: Chaos Lord of Khorne on Dragon, built for territory control and offensive Marches. It gives large bonuses to Territory Contest speed, Khorne and Monster melee damage, and March combat. 2 New Raids: Warpfire Dragons and the Dragons of Caledor. Challenges: Various challenges have had their rewards updated to now include Tier 5 and Tier 6 units! Many more features and quality-of-life improvements; full patch notes in-game!
App specs
- Version5.1.0
- UpdatedSeptember 24, 2026
- Downloads1M+
- RequiresAndroid 8.0+
- PriceFree
- Age ratingTeen
Warhammer: Chaos & Conquest: frequently asked questions
What do you actually do in Warhammer: Chaos & Conquest?
You build and defend a citadel, raise an army and send it out to attack other players in a shared real-time world. Alongside that you collect and upgrade warlords, research military improvements and complete daily challenges, side quests and special events. Alliances work together to take major landmarks and to defend each other's bases.
Do I need to join an alliance?
The game lets you create one or join an existing group, and alliances are central to how the larger objectives work. Members can speed up each other's construction, earn extra spoils from joint battles and send troops to help defend a citadel under attack. Landmark control in particular is presented as a group effort rather than something one player does alone.
How do the Chaos Gods affect gameplay?
You can devote yourself to Khorne, Nurgle, Tzeentch or Slaanesh, and each choice ties into Battle and Defensive Rituals that boost your attack and defense. An alliance can also pledge itself to a god, which gives a group a shared focus. It is a strategic decision layered on top of your army building rather than a purely cosmetic one.
What is included in the recent update?
It adds a new warlord, the Chaos Lord of Khorne on Dragon, suited to holding ground and pressing attacks, with bonuses tied to melee damage for Khorne and Monster units, march combat, and speed in Territory Contest. It also adds two raids featuring the Warpfire Dragons and the Dragons of Caledor, and updates challenge rewards to include Tier 5 and Tier 6 units.
Is Warhammer: Chaos & Conquest free to play?
The game is free to download and it does carry ads, with in-app purchases also available. The content rating is Teen, which fits the daemons and battles of the setting. Beyond that, the game has been installed more than a million times and holds a 4.4 average across 46,005 ratings.
Pros
- Deep Warhammer Old World setting
- Over 30 collectible Chaos champions
- Alliance play with shared construction and defense
- Regular updates with new warlords and raids
- Daily challenges with leaderboard rewards
Cons
- Contains ads
- Offers in-app purchases
- Real-time timers slow progress
- Landmark control needs an organized alliance
Download Warhammer: Chaos & Conquest
by Tilting Point
Free · In-app purchases · Contains ads · Official store listings