The Jackbox Party Pack 7
Casual · Jackbox Games, Inc.
The Jackbox Party Pack 7 screenshots
Getting a group of people to play the same game in the same room is harder than it sounds. Not everyone owns a console, nobody wants to pass a single controller around, and the games that work for a mixed crowd of confident talkers and quiet observers are few. The Jackbox Party Pack 7 is built for exactly that gap: a bundle of five games from Jackbox Games, released in October 2020, where the players' own phones, tablets or computers serve as the controllers.
The pack costs $29.99 and carries a Teen rating. There are no ads and no in-app purchases, so the price you see is the whole cost of getting in. It is a local multiplayer product at heart, though the developer notes that it can also be enjoyed over streams with remote players, which extends its reach beyond a single living room.
The install is not trivial: the developer asks for at least 1.9 GB of free storage. The game is English only, which matters if your group mixes languages. The Play Store numbers are modest so far, with over 5,000 installs and a 3.3 average from a small handful of ratings, so the pack's reputation is still being written rather than settled.
Five games, five different kinds of arguing
The appeal of a pack like this is variety, and the five titles here pull in genuinely different directions. Quiplash 3 returns as a writing-and-voting showdown: players answer odd prompts, then the group picks a winner. It is the most familiar name in the bundle and the one most likely to get a group laughing immediately.
The Devils and the Details is the collaborative entry. Players act as a family of devils trying to survive in suburbia, working together against the daily torture of human life. Where Quiplash 3 sets players against each other, this one asks them to coordinate, which changes the mood of a session considerably.
Champ'd Up turns drawing into a fighting game. Players create absurd characters that then battle over unusual titles, so the pack covers creative sketching as well as writing. Talking Points goes in yet another direction, an on-the-spot public-speaking game where you give a speech responding to picture slides you have never seen, or take the Assistant role and approve pictures as quickly as you can. According to the developer, nonsense answers are fine as long as you keep talking.
Blather Round rounds out the set as a pop culture guessing game for two to six players. One player hints at a hidden prompt using only a few words, and the others race to guess it. It is the smallest game in terms of player count, which makes it useful when the group is thin rather than at full strength.
Writing, drawing and talking under pressure
The writing games carry the pack. Quiplash 3 is all about the prompt-and-response loop, with the group voting on the results, so the entertainment comes as much from reading other people's answers as from producing your own. It rewards quick, silly thinking over polished jokes, and the voting step keeps everyone involved even when they are not the one writing.
Champ'd Up asks for drawing rather than words, and the twist is that the characters then fight over titles. That combination means a rough sketch can still win if the concept lands, which takes some of the pressure off anyone who claims they cannot draw. It is the section of the pack where the results are most visual, and the one that tends to produce the most shareable moments.
Talking Points is the most performance-driven of the five. Speaking about slides you have not seen forces improvisation, and the Assistant role gives a second job to someone who would rather not take the spotlight. Blather Round is the quietest of the set: a restricted vocabulary turns description into a puzzle, and the guessing format keeps the pace tight for smaller groups. Between them, the pack covers writing, drawing, speaking and guessing, so a group can rotate through moods in a single evening.
The Details of Getting Everyone In
That framing gives the pack a game where the group is working toward a shared outcome rather than voting each other down, which is a useful change of pace after a few rounds of Quiplash 3.
It supports three to eight players, the same range as Quiplash 3, Champ'd Up and Talking Points. Blather Round is the exception at two to six. In practice, that means most of the pack scales comfortably from a small gathering to a full room, with only the guessing game narrowing the upper end.
Because the games lean on collaboration or competition in different proportions, the pack works best when a host is willing to read the room. A group that enjoys shouting over each other will gravitate to Quiplash 3; one that prefers solving something together has The Devils and the Details waiting.
Phones as controllers, streams as a workaround
The practical hook is that no extra controllers are needed. Players use phones, tablets or computers to join in, which removes the usual hardware barrier for a party game. Anyone with a charged device can take part, and the host does not have to hand anything around.
The game is local multiplayer, so the natural setup is a group in one place, and the core experience is clearly designed around people sharing a room.
Two requirements are worth planning for before a session. It is also English only, which shapes which groups will get the most out of the wordplay-heavy games.
What the Pack Asks of a Host
For a host who runs gatherings regularly, that is a straightforward proposition: one payment, five games, and a group that supplies its own devices.
The pack suits people who host game nights, family get-togethers or streaming sessions and want something that a mixed group can pick up quickly. The range of player counts, from two in Blather Round up to eight in four of the games, covers small and large gatherings alike. Groups that enjoy wordplay, drawing and improvised speaking will find the most to like here.
The English-only requirement and the 1.9 GB install are the main practical constraints to weigh. The Teen rating sets the tone for the humor. The recent update brought bug fixes, optimization and stability improvements, which suggests the developer is still tending to the pack after release.
A pack for hosts who can gather a crowd
If you regularly have people in one place and want a game that everyone can join without extra hardware, The Jackbox Party Pack 7 is an easy recommendation. The five games cover writing, drawing, speaking and guessing, and the phone-as-controller setup means the only real barrier is getting people in the same room. The $29.99 price is a one-time cost with no ads or in-app purchases to think about afterward.
It is less compelling for someone who mostly plays alone or in a pair, since four of the five games want at least three players.
For hosts who want a rotation of group games in one purchase, though, the variety here is the point. Quiplash 3 and Champ'd Up carry the competitive energy, The Devils and the Details offers cooperation, Talking Points brings performance, and Blather Round handles the smaller group. That spread is what makes the pack worth considering for a regular game night.
The short verdict
A five-game party pack for hosts who can gather a group; the phone-as-controller setup removes the hardware barrier.
What's new in version 1.0.2
Various bugfixes, optimization, and stability improvements.
App specs
- Version1.0.2
- UpdatedOctober 28, 2020
- Downloads5K+
- RequiresAndroid 5.0+
- Price$29.99
- Age ratingTeen
The Jackbox Party Pack 7: frequently asked questions
How many players does The Jackbox Party Pack 7 support?
Most of the games support three to eight players, including Quiplash 3, The Devils and the Details, Champ'd Up and Talking Points. Blather Round is the exception, supporting two to six players. That range means the pack can accommodate a small gathering or a full room.
Do I need extra controllers to play?
No. Players use phones, tablets or computers to join in, so the developer does not require any additional controllers. Everyone in the group just needs a device to hand.
Can I play with people who are not in the same room?
The game is local multiplayer, so the standard setup is a group in one place. The developer also notes that it can be enjoyed over streams with remote players, which is the way to include people who are elsewhere. That makes streaming the practical route for a split group.
What does the pack cost, and are there ads or in-app purchases?
The Jackbox Party Pack 7 costs $29.99. It contains no ads and offers no in-app purchases, so the purchase price is the full cost of the pack.
What do I need to install the pack?
The pack needs roughly 1.9 GB of free space before it will install, so check your available storage first. The game is also English only, which is worth keeping in mind if your group plays in another language.
Pros
- Five distinct games in one purchase
- Phones, tablets or computers as controllers
- No ads and no in-app purchases
- Supports groups of two to eight
- Works over streams with remote players
Cons
- Costs $29.99 up front
- English only
- Needs at least 1.9 GB free storage
- Local multiplayer at its core
Download The Jackbox Party Pack 7
by Jackbox Games, Inc.
$29.99 · Official store listings