Test'em All: Test & Get Paid
Finance · justDice GmbH
Test'em All: Test & Get Paid screenshots
If you already install a lot of mobile games just to see what they are like, Test'em All is built around the idea that this habit should earn you something. The app, from developer justDice GmbH, turns game testing and review writing into points, and those points can be exchanged for discounts, gift cards or cash sent to a PayPal account. It sits in the Finance category on Google Play, which tells you where the emphasis lies: this is a rewards app first and a gaming app second.
The pitch is straightforward. You install the app, you test games through it, and you collect rewards for the effort. Since it is free to download and has passed a million installs with a 4.4 average across more than 44,000 ratings, plenty of people have already given it a try since its June 2024 release. The question I want to work through here is whether the reward loop is worth your time, and what kind of user gets the most from it.
How the testing and points loop works
The mechanics are described in three steps: install Test'em All, test games, then collect rewards. The developer says points accumulate for every game you test and every review you submit, which means the app is paying attention to two separate actions. Playing a title earns you something, and so does writing up what you thought of it. That second part matters, because it means your opinion is the product being collected, not just your play time.
Once you have a balance, you convert it into a payout sent to your PayPal account. That is the most concrete of the reward options, and it is the one that will decide whether the app feels worthwhile for most people. Cash has an obvious value; a discount code or a gift card depends on whether the brand behind it is one you would have shopped with anyway.
What I like about the structure is that the effort is incremental. You are not signing up for a fixed task with a fixed payment at the end. You test what is offered, you write what you think, and the points build up. What I would keep in mind is that this is a points system, so the value of your time depends on how quickly points accrue and what they are worth when you redeem them.
The three reward types and what they are good for
Brand discounts span technology, fashion and food. These are pitched as exclusive offers, and for someone who already shops in those areas they can be the easiest reward to use, since no cash conversion is involved. The catch with any discount is that it only saves you money on a purchase you were going to make. If the offer pushes you toward something you would not otherwise buy, the saving is theoretical.
Gift cards are the middle option. The app lets you earn cards for retailers and online stores, which gives you more flexibility than a single-brand discount because you can put the value toward whatever that store sells. This is likely to be the most popular route for people who want a reward they can hold onto and spend later.
Then there are the cash payouts through PayPal. This is the most direct reward and the one that makes the app's value easiest to judge, since you can compare the points you earned against the time you spent. I would treat the three options as a ladder of flexibility: discounts are the most limited, gift cards sit in the middle, and PayPal cash is the most useful if the points required for it feel reasonable to you.
What you need to make it work
The app is free to download and does not offer in-app purchases, so there is no paywall between you and the reward system. It does contain ads, which is worth knowing before you start. For a free rewards app, that is a normal arrangement, and it is the trade you make for not paying anything upfront.
Taking the cash option requires a PayPal account. If you would rather not connect a PayPal account, the discount and gift card routes remain available, and those do not involve a cash transfer. Joining and reaching a payout are free.
The other requirement is simply time and willingness to write. Points come from testing games and from submitting reviews, so the app is asking for both play and feedback. Someone who wants to tap through a game without forming an opinion will earn less than someone who writes a few honest lines about each title. That is the core trade-off: the app rewards engagement with the games, not just presence in them.
Who tends to get the most from it
The clearest fit is someone who already downloads and tries a lot of mobile games. If testing new titles is something you do anyway, adding a rewards layer on top costs you little and gives the habit a small return. The points are a bonus on an activity you were going to do regardless, which is the most favorable position to be in with any rewards app.
A second group is people who enjoy writing short reviews and do not mind putting their impressions into words. Because points are tied to submitted reviews as well as testing, a willingness to articulate what you liked or disliked directly affects what you earn. If you find that part tedious, the app will feel like work rather than a perk.
The app is rated for Everyone, so there is nothing in the content rating that restricts who can use it, though a PayPal account is needed for cash payouts. Beyond that, the sensible way to judge it is by what you would do with the rewards. If discounts in technology, fashion or food appeal to you, or a gift card to a store you already use would be welcome, the reward side has something to offer. If you would only ever want cash, then the payout rate is the number that matters.
A free rewards layer for frequent game testers
The app is free, carries ads, and has no in-app purchases, so the cost of trying it is your time rather than your money. With more than a million installs and a 4.4 average from over 44,000 ratings, it has clearly found an audience since launching in June 2024, and the most recent update in July 2026 suggests it is still being worked on.
My recommendation is for people who already enjoy sampling mobile games and are happy to write a few lines about each one. They are the ones who will collect points without changing their habits, and for them the reward options are a genuine extra. If you dislike writing reviews or you are only interested in a cash payout, the effort-to-reward balance is less appealing, and the discounts and gift cards are unlikely to change that.
There is no harm in installing it and seeing how the points accumulate against the games on offer, since nothing is charged and no purchase is required. Treat it as a small return on an activity you already do, rather than as a source of income, and the app makes sense.
The short verdict
A free, ad-supported rewards app for casual players who test mobile games and write reviews for points, gift cards or PayPal cash.
App specs
- Version5.4.5-TestEmAll
- UpdatedJuly 27, 2026
- Downloads1M+
- RequiresAndroid 7.0+
- PriceFree
- Age ratingEveryone
Test'em All: Test & Get Paid: frequently asked questions
How do you earn points in Test'em All?
Points accumulate for every game you test through the app and for every review you submit. Both actions count, so playing a title and writing up your impressions each add to your balance. The more games you work through and the more feedback you provide, the more points you collect.
What can you redeem points for?
There are three reward types. You can use points for discounts from brands in areas such as technology, fashion and food, for gift cards to retailers and online stores, or convert them into cash payouts sent to your PayPal account. Which one makes sense depends on whether you want a specific saving or money you can spend freely.
Does Test'em All cost anything?
The app is free to download and does not offer in-app purchases, so there is no charge to take part in the testing and rewards system. It does contain ads. Your cost is the time you spend testing games and writing reviews.
Do you need a PayPal account to get paid?
Cash payouts are sent through PayPal, so you need an account there. If you would rather not use PayPal, the discount and gift card rewards do not involve a cash transfer. You can still collect and redeem points through those routes.
What kind of games can you test?
The app is built around testing mobile games and giving your feedback on them, which is the activity the whole points system is based on. The developer describes it as a way to try out new titles and be among the first to shape them with your impressions. The specific games available come from what the app offers at the time you use it.
Pros
- Free to download with no in-app purchases
- Points for both testing games and reviews
- Cash payouts through PayPal
- Discounts and gift cards from named brands
- Rated for Everyone
Cons
- Contains ads
- The number of points each reward costs is not given
- Cash payouts require a PayPal account
- Rewards depend on games offered
Download Test'em All: Test & Get Paid
by justDice GmbH
Free · Contains ads · Official store listings