Mecharashi

Strategy · HK TEN TREE LIMITED

Mecharashi icon
23.2K ratings
4.6
Installs
500K+
Price
Free
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Mecharashi screenshots

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Mecharashi is a turn-based tactics game built around giant machines, published by HK TEN TREE LIMITED. It is free to download, carries a Teen rating, and has passed 500,000 installs on Google Play with a 4.6 average across more than 23,000 ratings. It arrived in July 2025 and was still being updated in September 2026, most recently with a batch of new pilots and machines.

The reason to pay attention is the combat model. Instead of one health bar per unit, every part of a mecha tracks its own hit points, so a battle turns into a question of where you aim rather than how much damage you can stack. That single idea shapes everything else: how you assemble your squad, which weapons you fit, and which pilot sits in the cockpit.

The developer pitches it as the best-looking mecha game on mobile so far, and describes a serious, realistic approach to environments and machine models. That is a marketing line, but it tells you where the budget went. If you like the idea of a tactics game where a well-placed shot removes an enemy's arm instead of chipping a bar, this is worth reading about.

How the part-destruction system changes a fight

In most tactics games, damage is a number you subtract until a unit disappears. Here, the torso, arms and legs are tracked separately, and what you break matters. Destroying the torso neutralizes the target outright, which makes it the most valuable part on the field and the one with the most hit points to chew through.

The alternative is to go after the limbs. Breaking an arm impairs the weapons mounted there, and breaking a leg cuts into mobility. A machine that cannot move or shoot properly is nearly as good as dead, and it may be cheaper to achieve than a full torso kill. That trade-off is the heart of the game: spend turns on the sure thing, or take the faster route that leaves the enemy technically alive.

What appeals to me is that this rewards reading the board before you commit. The developer notes that every choice should be weighed against the current situation, and the part system makes that literal. You are not just picking a target, you are picking which piece of it you want gone and what that removal does to the rest of the enemy line.

It also gives defensive play more texture. A machine with a broken leg is a liability you have to protect or abandon, and the same applies to your own squad. Losing a limb early can reshape a whole engagement without anything being destroyed.

Building a squad from the frame up

Between battles you assemble your machines from parts. Bodies, arms, legs and weapons are chosen separately, which means a squad can be tuned to the fight in front of it rather than locked into a single loadout. The setting supports this: Milkhama Island is home to competing mecha factories, and their designs differ in both look and performance.

Pilots sit on top of that. Each one has a personality and a backstory, and pairing the right pilot with the right machine is part of the planning. I would expect this to be the part of the game that keeps people engaged between story missions, since it gives you a reason to keep experimenting rather than settle on one favorite setup.

There is also a cosmetic layer. Mechas and weapons can be repainted in fine detail, with over 120 default colors. That is not going to change how a battle plays out, but for a game about building your own unit, being able to make the machines look like yours is a meaningful addition.

The breadth here is the selling point. If you enjoy the tinkering side of tactics games as much as the fighting, the combination of frame assembly, weapon choice, pilot selection and paintwork gives you a lot to work with.

Story missions on Milkhama

The campaign casts you as a mercenary commander working across Milkhama Island. The developer describes story stages that mix narrative with difficult encounters, and a plot about political maneuvering behind the scenes in a world shaped by war. You are not a bystander in that story; your unit becomes central to it.

That framing suits the structure. A mercenary company taking contracts is a natural reason to move between battlefields, meet new factions and justify why your squad keeps changing. The environments are meant to carry the atmosphere, and the developer's emphasis on realistic presentation suggests the campaign is as much about place as plot.

I would expect the difficulty to sit in the encounters rather than the reading. The stages are tough, and a system where a single broken part can swing a fight is going to punish careless positioning. Players who want to think through a mission before committing will get more out of it than those who prefer to push forward and react.

What the free download includes

Mecharashi is free to install and shows no ads. It does offer in-app purchases.

The paint system is a good example of what you get: more than 120 colors are available by default. Beyond that, the honest position is that a free tactics game with purchases will have some economy running underneath it, and how generous that economy feels is something you judge for yourself once you are playing.

The content updates are worth noting as a signal. Version 2.3, titled Mirrored Perception, added two S-Grade pilots, Ada and Sapientia, along with two S-Grade STs, Hasteraze and Snowyowl. Whatever else the purchases do, the game is still receiving new machines and pilots.

The player this is built for

This is a game for people who like their tactics slow and specific. The part-destruction system rewards players who enjoy planning a turn, weighing which limb to take, and living with the consequences when a plan goes sideways. If you get satisfaction from dismantling an enemy piece by piece rather than deleting a health bar, the core loop is aimed at you.

It should also land with anyone who treats squad building as the main event. Choosing frames, weapons and pilots, then repainting the results, is a substantial part of the experience here, and the story campaign gives that tinkering a purpose.

The Teen rating and the war setting suggest a tone that takes itself seriously, which fits the developer's stated approach to visuals and narrative. Players looking for a light, fast battles game may find the pace slower than they want, because the systems here ask you to think before you act.

The 4.6 average from a large body of ratings suggests the audience it has found is broadly satisfied. That is not proof it will suit you, but it does indicate the game delivers on the kind of experience it advertises.

A tactics game for patient commanders

Mecharashi takes a familiar genre and gives it one strong idea: damage that lands on specific parts and changes what a machine can do. Everything else, from the squad assembly to the pilot roster to the campaign on Milkhama, supports that idea rather than competing with it.

The free download with no ads and optional purchases makes it easy to find out whether the combat clicks for you. The visuals are the kind of thing you judge on your own screen, but the mechanical hook is clear enough to evaluate from what the app sets out to do.

I would point this at players who enjoy turn-based tactics with real depth in the targeting decisions, and who like the idea of building and painting their own machines between missions. If that sounds like your kind of game, the part-destruction system is the reason to give it a try.

The short verdict

A free turn-based tactics game whose part-damage system gives squad building and targeting unusual weight.

What's new in version 1.8.3

Mecharashi Version 2.3 [Mirrored Perception]: Now Live! New S-Grade pilots Ada and Sapientia, along with new S-Grade STs Hasteraze and Snowyowl, join the battlefield!

App specs

  • Version1.8.3
  • UpdatedSeptember 3, 2026
  • Downloads500K+
  • RequiresAndroid 6.0+
  • PriceFree
  • Age ratingTeen

Mecharashi: frequently asked questions

How does the part-destruction combat work in Mecharashi?

Each part of a mecha has its own hit points, so damage is applied to a specific location rather than to the machine as a whole. Destroying the torso neutralizes the target, while breaking an arm impairs its weapons and breaking a leg reduces mobility. That means where you aim matters as much as how hard you hit.

Can I customize my mechas and pilots?

You assemble machines from bodies, arms, legs and weapons, and you choose the pilots who operate them. Pilots have their own personalities and backstories, so pairing them with the right frame is part of the planning. Repainting covers both mechas and weapons, and more than 120 colors come as standard.

Is Mecharashi free to play?

Yes, Mecharashi is free to download and shows no ads, though it does include in-app purchases.

What is the story in Mecharashi about?

You play as a mercenary commander on Milkhama Island, leading a unit through a world shaped by war. The campaign follows political maneuvering behind the scenes, with your squad becoming central to events. Story stages combine narrative with challenging battles.

What was added in the latest Mecharashi update?

Version 2.3, called Mirrored Perception, introduced two new S-Grade pilots, Ada and Sapientia, along with two S-Grade STs, Hasteraze and Snowyowl. It is the most recent content addition to the game.

Pros

  • Individual part damage adds real tactical depth
  • Deep mecha and pilot customization
  • Over 120 paint colors free by default
  • No ads in the free download
  • Still receiving new pilots and machines

Cons

  • In-app purchases are part of the game
  • Turn-based pace suits patient players
  • Teen rating for war-themed content

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