Live or Die: Survival Pro
Adventure · Not Found Games
Live or Die: Survival Pro screenshots
Live or Die: Survival Pro is a zombie apocalypse survival game that mixes crafting, base building and third-person shooting into one package. The most distinctive thing about it is the breadth of what you're asked to manage: resources, food, weapons, shelter, a motorcycle and a story about what happened to the world, all in a single offline game.
It costs $0.99, carries ads and offers in-app purchases, and has been installed more than 10 million times with a 4.3 average from over 102,000 ratings. First released in October 2018, it was updated as recently as August 2026. That combination of age and continued updates suggests a game that has kept a substantial audience rather than one that faded after launch.
If you want a survival game you can play without Wi-Fi or a connection, this one is built for exactly that. It suits players who enjoy gathering, crafting and defending a home base, and who don't mind a paid entry on top of ads and purchases.
A survival sandbox with a story underneath
What sets Live or Die apart from a straightforward zombie shooter is the range of systems it puts on top of the combat. It combines RPG, survival simulation, shooting and action elements, with over 100 items, quests for the survivor to complete, bunker exploration and raids on other survivors.
The premise is that an unknown cataclysm turned the world into a desert overrun with zombies, and your task is to find out what happened and how to stop it. That gives the gathering and building a purpose beyond simple accumulation. You're not just surviving for its own sake; there's a mystery to follow.
The game is played from a third-person view, which the developer says brings role-playing elements into the mix. That perspective suits the mix of exploration and combat the game aims for, since you can see both your character and the world around them while moving through it.
Future plans include pets, multiplayer with friends, free PvP, larger settlements, clan bases, PvE quests and MMO raids on bosses. Those are described as coming soon, so they aren't part of the game as it stands today.
Gathering, hunting and staying fed
The core loop starts with resources. You gather wood and stone using an ax, a pickaxe or other tools, and the developer notes that materials can be found near your shelter, in chests or on the dead. Wood and stone are the basic building blocks for your home, so early progress depends on collecting them steadily.
Food is a separate concern. The game includes hunting and farming, so you can grow crops and raise your own supply rather than relying entirely on what you find while exploring. Hunger is one of the pressures you'll be managing alongside zombies.
The open world also holds tools, weapons and other resources. That means exploration feeds back into the crafting and building systems rather than being a separate activity. The game is unpredictable, with the victim able to become the hunter, which fits the idea that danger and opportunity come from the same places.
Crafting weapons and armor
Crafting is where the survival and shooting sides meet. You can create a range of firearms, including the AK-47, M4, SVD, revolver, UZI and Glock. Having that many options suggests you'll be choosing gear to match different situations rather than sticking with one weapon throughout.
Armor works the same way. You find, improve and craft armor to raise your survivability, and resources for this can be found on the dead. Improving your survivor is presented as a path to surviving longer, which implies a progression system tied to what you collect and build.
The crafting system isn't limited to weapons. Tools for gathering, materials for construction and upgrades for your shelter all fall under the same umbrella, which is part of why the item count runs past 100. For players who like tinkering with recipes and loadouts, that breadth is likely the main draw.
Building a shelter that holds
Your shelter is the center of the game. Building and upgrading your shelter, and keeping it in good shape, is how you stay alive among the zombies. The construction system is described as unrestricted, so you have room to shape the base as you see fit.
Defense matters as much as construction. Zombies will attack your building, a moment where there's nowhere to run and you have to shoot to protect your home. That turns the base from a storage space into something you actively defend.
Raids on other survivors are also a feature. That suggests the game's conflict isn't only one-directional; you're not just holding off attackers, you're also going out to take what others have. Between building, upgrading and defending, the shelter gives the whole game a home base to return to.
Exploring the open world on a motorcycle
The open world is where the game's scale shows. You'll encounter airplane crashes, military bases, bunkers, other survivors, abandoned shelters and mutants. Each of those is a potential source of resources, upgrades for your house or improvements for your motorcycle.
Building a motorcycle is one of the more distinctive features. It gives you a way to cover ground and reach places that would otherwise take a long time to walk to. The developer treats it as a core part of the shooting-game experience rather than an optional extra.
Bunkers are a significant destination rather than just another location. Combined with the quests and the mystery about the cataclysm, exploration serves both practical and narrative purposes. You're gathering what you need while also piecing together what happened.
Playing without a connection
No connection is needed to play. For a survival game with this much gathering and building, that's a meaningful convenience. You can pick it up on a flight, in a place with poor signal or anywhere you'd rather not depend on a connection.
The developer acknowledges that finding time to play offline can be difficult, which is presented as the reason the feature exists. It's a small thing in theory, but it changes how the game fits into a day. Sessions don't have to be planned around whether you'll have service.
PvP, clan bases and MMO raids are coming soon rather than available now. So the social elements are positioned as future additions.
Who this survival game suits
Live or Die is best suited to players who enjoy systems-heavy survival games where gathering, crafting and base management take up as much time as combat. If you like the idea of turning a bare shelter into a fortified home while piecing together a story, the structure here gives you plenty to work with.
It also suits anyone who wants that experience without needing a connection. The offline support is unusual for a game of this scope, and it makes the game easier to fit into irregular schedules.
The $0.99 price, the presence of ads and the availability of in-app purchases are all part of the deal, so it's worth going in with those expectations set. The 4.3 average from a large number of ratings suggests the game has found a durable audience since its 2018 release, and the August 2026 update indicates it's still being worked on.
If you prefer survival games that are purely about action and don't ask you to manage resources, food and construction, this one's emphasis will feel like more work than you're after. The game is built around the management as much as the shooting.
A durable pick for offline apocalypse fans
The mix of over 100 items, weapon crafting, shelter upgrades and a motorcycle for crossing the map gives it more depth than a simple zombie shooter.
I'd recommend it to players who want a single-player apocalypse sandbox they can play offline, and who don't mind a small upfront cost alongside ads and in-app purchases. The 4.3 rating from over 102,000 people and the long run of updates since 2018 suggest it has held up for a lot of them.
The developer's roadmap points to pets, clans, PvP and MMO raids in the future, but those aren't in the game yet. What's here now is a substantial survival experience with a clear loop and a lot of moving parts. For the price of a cup of coffee, that's a reasonable proposition for the right player.
The short verdict
A deep, offline-friendly zombie survival game for players who enjoy crafting, base building and resource management alongside combat.
What's new in version 0.5.91
Bug fixes
App specs
- Version0.5.91
- UpdatedAugust 24, 2026
- Downloads10M+
- RequiresAndroid 7.0+
- Price$0.99
- Age ratingTeen
Live or Die: Survival Pro: frequently asked questions
Can I play Live or Die: Survival Pro without an internet connection?
Yes. You can play it without any internet access. That makes it usable in places where signal is poor or unavailable. The multiplayer features are coming soon.
What do I actually do in Live or Die: Survival Pro?
You gather resources like wood and stone with tools such as an ax or pickaxe, build and upgrade a shelter, and defend it from zombies. You also hunt, grow crops, craft weapons and armor, and explore locations including bunkers, military bases and plane crash sites. Quests and a story about the cataclysm run alongside all of that.
What weapons can I craft in the game?
The AK-47, M4, SVD, revolver, UZI and Glock are among the firearms you can create. You can also make tools for gathering and armor to improve your survivability. Resources for crafting can be found on the dead as well as in the world.
Does Live or Die: Survival Pro cost anything?
Yes, it costs $0.99 to download. It also contains ads and offers in-app purchases.
Is there multiplayer in Live or Die: Survival Pro?
Not currently. Multiplayer with friends, free PvP, clan bases and MMO raids on bosses are coming soon rather than existing features.
Pros
- Deep crafting with over 100 items
- Base building and defense systems
- Plays offline without a connection
- Open world with bunkers and bases
- Long-running with regular updates
Cons
- Costs $0.99 upfront
- Contains ads
- Offers in-app purchases
- Multiplayer features still coming soon
Download Live or Die: Survival Pro
by Not Found Games
$0.99 · In-app purchases · Contains ads · Official Google Play listing