Line Drawing: No Lift Puzzle

Puzzle · The Fashion Valley

Line Drawing: No Lift Puzzle icon
81.3K ratings
4.8
Installs
10M+
Price
Free
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Line Drawing: No Lift Puzzle screenshots

Line Drawing: No Lift Puzzle screenshot 1Line Drawing: No Lift Puzzle screenshot 2Line Drawing: No Lift Puzzle screenshot 3Line Drawing: No Lift Puzzle screenshot 4Line Drawing: No Lift Puzzle screenshot 5Line Drawing: No Lift Puzzle screenshot 6Line Drawing: No Lift Puzzle screenshot 7Line Drawing: No Lift Puzzle screenshot 8Line Drawing: No Lift Puzzle screenshot 9Line Drawing: No Lift Puzzle screenshot 10Line Drawing: No Lift Puzzle screenshot 11Line Drawing: No Lift Puzzle screenshot 12
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Most drawing games let you erase, undo and start again. This one takes the opposite position: you trace an image from a starting point in one continuous motion, and the moment you lift your finger the attempt is over. That single rule is the whole identity of Line Drawing: No Lift Puzzle, and it turns a casual-looking sketch into a genuine spatial problem.

It is a free puzzle game for Android from The Fashion Valley, rated for everyone, and it has found a large audience: more than 10 million installs and a 4.8 average across 81,333 ratings. That combination of a very simple premise and a high score suggests the game gets out of the way and lets the puzzle do the talking.

If you like problems you can hold entirely in your head before you commit to an answer, this is built for you. If you prefer games that reward reflexes or let you experiment freely and undo mistakes, the constraints here work against that.

One rule, and everything that follows from it

The rules are short. One finger, one stroke, no lifting until the picture is done. Lifting your finger is not allowed, and neither is retracing a line you have already drawn. Lines cannot cross or overlap, and every element of the picture has to be joined by that one line. Read together, those constraints mean the drawing is not really about artistic skill at all; it is about finding the one route that satisfies every condition at once.

That is what separates it from the crowded field of casual puzzle games. There is just a picture and a set of rules that either hold or do not. The satisfaction comes from working out the order of the whole drawing before your finger ever touches the screen.

The developer's own advice points in the same direction: picture the complete drawing in your mind first, then start. When you get stuck, the suggestion is to try different paths or angles, because a small adjustment can change everything. It is a calm way to frame a game that can otherwise be quietly maddening.

Planning the stroke before you draw it

Each puzzle begins at a set starting point, and from there the path is yours to choose. Because retracing is off the table, every segment you draw is a commitment. You cannot sketch your way toward an answer; you have to reason about which branches to take first and which to leave for later, or you will strand a section of the image with no way back to it.

This is where the game rewards a particular habit of mind. Before starting, it helps to trace the figure mentally, note where the awkward junctions are, and decide the order in which you will visit them. The developer describes some sections as tricky, and that matches the nature of the format: a single wrong turn early on usually means the rest of the drawing cannot be completed.

The flip side is that failure is cheap and quick. A puzzle that ends badly can be tried again with a different route, so the loop is more about thinking than about grinding. That is a large part of why the format works as well as it does on a phone.

From quick sketches to genuinely hard figures

The puzzles are not all the same size or shape. The developer describes a range that runs from simple to extremely complex, and says the challenges become more demanding as you progress. Early figures are likely to be solvable in a few seconds of thought, while later ones ask you to hold more of the drawing in your head at once.

That progression is the main reason to keep playing. A format this narrow only stays interesting if the difficulty keeps moving, and the game leans on complexity rather than new mechanics to do that. The pictures themselves are the variety.

Ads, purchases and how it is funded

The game is free to download and supported by advertising, and it also offers in-app purchases. That is a common arrangement for a puzzle game with this many installs, and it is worth knowing before you start rather than after.

The install count and rating give a rough sense of how the game has landed: over 10 million downloads and a 4.8 average from more than 81,000 ratings, with a smaller set of written reviews on top. A puzzle game lives or dies on whether its levels are fair, and numbers like those suggest most players find these are.

Who this fits

This is a game for people who enjoy the moment a solution clicks into place after a period of quiet concentration. It suits players who like logic puzzles, mazes and route-finding problems, and anyone who prefers a short session they can put down the instant a puzzle is solved.

It also suits players who do not mind starting over. Because a failed attempt costs almost nothing, the game tolerates repeated mistakes as long as you are willing to think about why the route did not work. Patience matters more here than speed or dexterity.

Players who want a drawing app that lets them create freely, or a puzzle game with constant novelty and variety in its mechanics, will find the rules here restrictive by design. The constraint is the point.

A patient pick for route-finding puzzle fans

Line Drawing: No Lift Puzzle takes one idea and builds a full game around it, and it does so with a clarity that explains its popularity. The rules take a sentence to learn and a good while to master, the difficulty curve gives you somewhere to go, and the recent back tracing addition addresses the most obvious frustration of the format. For a free download, that is a lot of puzzle for very little commitment.

I would point it at players who like to sit with a problem and work it out in their head before acting, and who are happy to fail a few times along the way. If you want a game that rewards fast fingers or lets you undo your way to a solution, the single-stroke rule will feel like a wall rather than a puzzle. Everyone else has a large, well-liked set of drawings waiting to be traced.

The short verdict

A sharply constrained one-stroke puzzle game that rewards planning over reflexes, and a strong free pick for logic-puzzle players.

What's new in version 0.5.2

Much Awaited Back Tracing Feature!

App specs

  • Version0.5.2
  • UpdatedSeptember 23, 2026
  • Downloads10M+
  • RequiresAndroid 7.0+
  • PriceFree
  • Age ratingEveryone

Line Drawing: No Lift Puzzle: frequently asked questions

What are the rules of Line Drawing: No Lift Puzzle?

You trace the given image with one finger in a single continuous motion. Lifting your finger or going back over a line you have already drawn is not permitted, and lines cannot cross or overlap. Every part of the picture has to be joined by that one stroke.

Does the game get harder as you go?

Yes. The developer describes a spread of puzzles from simple to extremely complex, with the challenges becoming more demanding as you progress. Early figures can often be worked out quickly, while later ones require you to plan more of the route in advance.

What should I do when I get stuck on a puzzle?

The developer's advice is to try different paths or angles rather than repeating the same route. Picturing the whole drawing in your mind before you start also helps, since it lets you spot dead ends before you commit to them. A small change of direction can sometimes solve the whole figure.

Is Line Drawing: No Lift Puzzle free?

Yes. It is free to download and supported by ads, and it also offers in-app purchases.

What was added in the most recent update?

The latest update introduced a back tracing feature. It fits the way the game is played.

Pros

  • Rules take seconds to understand
  • Puzzles range from simple to very complex
  • Difficulty rises as you progress
  • One-finger control suits short sessions
  • Back tracing feature added in latest update

Cons

  • Free version supported by ads
  • Offers in-app purchases
  • Lifting your finger ends the attempt
  • Retracing an existing line is not allowed

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