Infinity Kingdom

Strategy · Yoozoo (Singapore) Pte. Ltd

Infinity Kingdom icon
279.6K ratings
4.6
Installs
5M+
Price
Free
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Infinity Kingdom screenshots

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Strategy games on phones often ask a lot of patience before they give anything back. You spend an evening placing buildings, another queuing troops, and only then does the map open up. Infinity Kingdom, from Yoozoo (Singapore), takes that slow build and wraps it in a cartoon look, a siege story and a roster of historical figures, which is a combination that tends to appeal to players who want their base building to come with a cast of characters rather than a spreadsheet.

The pitch is straightforward enough. You are a lord in the land of Norheim, the gnomes have broken through the northern defense, and it falls to you to rebuild, recruit and push back. It is free to download, it carries a rating of Everyone 10+, and the developer offers in-app purchases. The install numbers are substantial: more than five million, with a 4.6 average across a large pool of ratings. That kind of reach usually means a game that has found a loyal core audience rather than one that fizzled out after launch.

A broken kingdom and a mechanical enemy

The backstory puts the gnomes at the center of everything. Three years before the game begins, they shattered the northern line of defense and marched a mechanical army through it, and thousands of cities fell as a result. Humanity's fate is described as hanging in the balance, with Immortals gathering under your banner to lead your troops. It is a familiar setup for the genre, but it gives the early hours a clear goal: you are not expanding for its own sake, you are reclaiming ground that was lost.

What I like about the framing is that it justifies both halves of the game. Rebuilding serves a purpose beyond economy: alchemists work to make the city a refuge again. The fighting is not just a ladder to climb; it is the business of expelling the invaders. Whether that story stays with you past the first few sessions is another matter, but as a reason to keep upgrading, it holds together better than a lot of the genre's setups.

Norheim also has a history to uncover, which the developer builds into the exploration systems rather than leaving as background text. Ruins are scattered across the world map, and sending scouts to investigate them yields Stele Shards. Those shards go into Monuments in your own territory, and each one reveals another piece of the region's past. It is a quiet addition next to the battles, but it gives the map a second purpose beyond targets.

How a session actually unfolds

The early loop is city building, and the developer is explicit about the direction of travel: rebuild the city, grow faster, build faster, train faster. Each improvement compounds, so the pace of construction and recruitment picks up as your settlement matures. If you have played any base-building strategy game, the rhythm will feel familiar, though the cartoon presentation gives it a lighter tone than the grim historical settings some competitors use.

Troops are only part of the equation. More than fifty Immortals from various civilizations are available, summoned at the Hall of Immortals using a Philosopher's Stone. The roster includes figures such as Cleopatra, Julius Caesar, Merlin and Robin Hood, and each brings abilities that shape how your army performs. Collecting them is one thread; deciding which ones to field together is the more interesting one, because combinations matter as much as raw power.

Dragons sit alongside the Immortals as a second layer of customization. Seven elemental types live in a dragon cave, and awakening them is presented as a task for the bold. You claim an egg, hatch it, raise the hatchling, and it eventually becomes a fighter in its own right. The twist is elemental matching: assign a dragon whose element lines up with an Immortal's and the unit's exclusive buffs switch on during battle. That single rule ties the two collection systems together and gives you a reason to think about your roster as a whole rather than one hero at a time.

Battles themselves are where all of this gets tested. The developer notes that elemental units can look unbeatable, then points out that the strongest combinations have yet to be found. That is an invitation to experiment rather than a promise of a solved meta, and it suggests the game rewards players who study attributes and buffs instead of simply fielding the biggest numbers. There is a PVE campaign as well, so you can push through scripted content when you would rather not deal with other lords.

Why the map keeps pulling you back

The obvious hook is the defense of Norheim, but the more durable one is the collection. Fifty-plus Immortals, seven dragon elements and the buffs that appear when the two align give you a long list of things to chase, and each new arrival changes what your army can do. That is the sort of structure that keeps a strategy game alive between sessions: not a single goal to reach, but a set of pieces that keep recombining.

Exploration supports that. Ruins are spread across the world map, and the shards you recover feed the Monuments in your territory, so scouting is never purely about finding the next fight. The developer also promises a broad spread of rewards along the way, which fits the genre's habit of layering small payoffs on top of the main objective.

The game is also being added to. A recent update introduced Endless Tower, a new PVE mode, along with an intra-alliance spar feature for testing yourself against allies, new rewards in Theia's Roulette, new items in the Zuma Shop and a quote feature for chat channels. The same update lists optimizations to the Forge Artifact unlock, Immortal outfit entries, the appointment feature and the insignia info popup. Taken together, that is a game still being worked on rather than one left to sit.

What it costs and what that means

Infinity Kingdom is free to download, which is a cleaner arrangement than many free strategy games offer. The app does sell in-app purchases. I would treat the presence of purchases as a sign that the game is built to be played over a long stretch, the way most MMO strategy titles are, rather than something you finish in a weekend.

The rating is Everyone 10+, so it is pitched at a broad audience rather than an adult-only one, and the cartoon art supports that. If you are weighing whether to start, the install count and the 4.6 average suggest plenty of people have stuck with it. What I would keep in mind is that this is a game about managing a city and an army over time, so the first session is likely to be about setting things in motion rather than seeing everything the game has to offer.

The case for and against Norheim

What appeals to me most is how much of the game is about assembling a team rather than simply amassing power. The elemental link between Immortals and dragons is a neat piece of design: it gives both systems a reason to exist and makes roster building a puzzle instead of a checklist. Add the Ruins and Monuments thread and you have a game with something to do when you are not in the mood for a fight.

The counterweight is that this is unmistakably an MMO strategy game, with all that implies. Other players are part of the landscape, and the developer frames defending yourself against invading lords as part of the job. If you would rather build in peace, the PVE campaign and Endless Tower give you somewhere to go, but the wider conflict is baked into the premise. The presence of in-app purchases is the other thing to weigh before committing time.

It is also a game that asks for patience. Rebuilding a city, hatching and raising a dragon, and collecting Immortals are all long-term projects by design. The developer's own emphasis on building and training faster suggests that acceleration is part of the appeal, which in turn suggests the early pace is deliberate. Players who enjoy watching a settlement grow will find plenty to do; those who want immediate results may find the opening hours slow.

A kingdom worth building for strategy regulars

Infinity Kingdom is a well-presented entry in a crowded genre, and its strongest idea is the way Immortals and elemental dragons interlock. The gnome invasion gives the whole thing a spine, the Ruins add a layer of discovery, and the steady flow of updates suggests the developer intends to keep the world moving. For anyone who enjoys base building with a roster to manage, there is a lot here to work through.

I would point it toward players who like their strategy games with a long horizon and a cast of characters to collect. If you want a quick match you can finish in an evening, the structure here is built around the opposite. But if the idea of rebuilding a fallen city, summoning figures like Caesar and Merlin, and matching dragons to your Immortals sounds like a good way to spend a few months, this is a reasonable place to start.

The short verdict

A polished MMO strategy game whose Immortal-and-dragon pairing gives base building a purpose, best for patient players.

What's new in version 3.0.2

[New Additions] 1. Brand-New PvE Mode - "Endless Tower" 2. New Intra-Alliance Spar Feature 3. Theia's Roulette: New Rewards 4. Zuma Shop: New Items 5. New "Quote" Feature in Chat Channels [Optimizations] 1. Forge Artifact Feature Unlock Optimization 2. Immortal Outfit Entry Display Optimization 3. Appointment Feature Display Optimization 4. Insignia Info Popup Optimization

App specs

  • Version3.0.2
  • UpdatedAugust 20, 2026
  • Downloads5M+
  • RequiresAndroid 6.0+
  • PriceFree
  • Age ratingEveryone 10+

Infinity Kingdom: frequently asked questions

What kind of game is Infinity Kingdom?

It is a cartoon-style MMO strategy game set in the land of Norheim. You take the role of a lord rebuilding a city that the gnomes have ransacked, recruiting troops and Immortals to push back against the invasion. Alongside the fighting, there is city building, exploration and a PVE campaign.

How do Immortals and dragons work together?

More than fifty Immortals from various civilizations can be summoned at the Hall of Immortals using a Philosopher's Stone. Dragons come from a cave holding seven elemental types, and you claim an egg, hatch it and raise the hatchling into a fighter. When you assign a dragon whose element matches an Immortal's, the unit's exclusive buffs activate in battle.

What are Ruins and Stele Shards for?

Scouts can be sent to investigate ruins found on the world map. Doing so earns Stele Shards, which you then use at Monuments in your own territory. Each Monument reveals another piece of Norheim's history, so the Ruins work as a side activity alongside the battles.

Does Infinity Kingdom cost anything?

The game is free to download. The app does sell in-app purchases. Beyond that, the cost of playing depends on how you choose to approach it.

What has been added in recent updates?

A recent update brought a new PVE mode called Endless Tower, an intra-alliance spar feature, new rewards in Theia's Roulette, new items in the Zuma Shop and a quote feature for chat channels. The same update also included a set of display and unlock optimizations, including work on the Forge Artifact feature and Immortal outfit entries.

Pros

  • Over 50 Immortals to collect and combine
  • Elemental dragon buffs reward careful team building
  • Ruins and Monuments add exploration to the map
  • Free to download
  • PVE campaign and Endless Tower for solo play

Cons

  • In-app purchases are part of the game
  • Other players can invade your territory
  • Long-term building and hatching take patience

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