GRID™ Autosport

Racing · Feral Interactive

GRID™ Autosport icon
45.1K ratings
4.5
Installs
500K+
Price
$9.99
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GRID™ Autosport screenshots

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GRID Autosport is a racing game for Android that tries to sit between simulation and arcade handling, and it comes from Feral Interactive with a price of $9.99 rather than a download-and-pay-later model. What stands out first is what that price covers: the developer sells the complete game and all of its DLC in a single purchase, with no ads and no in-app purchases attached. That is a different proposition from most of what you find in the racing category on the Play Store.

The game is built for people who want a proper racing title on a phone or tablet and are willing to pay once to get it. If you have a supported device and a few gigabytes to spare, this is the kind of game that rewards a controller or a careful setup rather than a quick tap-and-play session. It is not a casual endless runner dressed up with licensed cars; it is a full racing game with a career structure and a large catalog of vehicles and tracks.

Feral Interactive has kept the game updated over the years, with the most recent release in February 2026 improving tilt controls on devices that lack gyroscopic sensors. That kind of maintenance matters for a paid game, because it suggests the controls are still being adjusted for the hardware people actually own.

A premium racing game without the usual strings

The most interesting thing about GRID Autosport on Android is the business model. You pay $9.99 once and you get the complete game plus its DLC, with no advertising and no in-app purchases. For a genre where free downloads often come with timers, energy systems or paid car unlocks, that is a notable choice. It means the game is designed around your driving rather than around repeated spending.

The trade-off is that the game is not free, and it is not small. It needs 3.9GB of free space, which is a real consideration on phones with limited storage. It also requires Android 9.0 (Pie) or later. Those requirements are worth checking before you buy, because the game is not a lightweight download you can try on a whim.

What you get for that is a large amount of content. The developer lists 100 cars and 100 circuits, which is a substantial roster by mobile standards. The circuits are not just variations on a single track; they cover tracks, roads, laps and loops, which suggests a mix of closed circuits and point-to-point routes. That breadth is the main argument for the price.

Eight disciplines, one career

The game organizes its racing into disciplines rather than a single style of event. The developer lists open-wheel, tuner, touring, endurance, demolition, drift, drag and street races. That spread matters because it changes how the cars behave and what a good lap looks like. Open-wheel racing is about precision and clean lines, while demolition events are about contact and survival, and drift and drag are their own separate skills.

A career mode that moves through these disciplines gives the game a structure beyond picking a car and a track. The variety also means the handling model has to stretch across very different vehicles, from nimble single-seaters to heavy touring cars. The developer describes the handling as a mix of simulation and arcade thrills, which is a fair way to describe a game that wants to feel weighty without being punishing to learn.

The update fixes a number of minor issues, the sort of housekeeping a game with this much content needs. It does not change the shape of the game, but it suggests the developer is still tending to it rather than leaving it as-is.

Controls you can actually tailor

GRID Autosport offers four control schemes: tilt, wheel touch, arrow touch and gamepad. That range is important because racing games live or die on how they feel in your hands, and different players want different things. Tilt steering suits people who like to lean into corners, while touch controls are the fallback for anyone playing without extra hardware. A gamepad option means the game can be played the way a console racer would be, if you have a controller.

The controls are customizable, so you can adjust sensitivity and layout rather than being locked into a single preset. The February 2026 update specifically improves tilt controls for devices without gyroscopic sensors, which is a meaningful fix for phones and tablets that rely on accelerometers instead. It is a small note, but it points at the kind of hardware variation Android has to deal with.

Difficulty is also scalable, from nice and easy up to devilishly hard. That is a welcome inclusion in a game with this many disciplines, because a demolition event and an endurance race do not demand the same level of precision. Being able to set the bar yourself means you can learn the handling without being punished, then raise it once the basics click.

Checking whether your device is supported

This is the part of GRID Autosport that deserves the most attention before you spend anything. The game requires Android 9.0 or later and 3.9GB of free space, and it is officially supported on a specific list of devices. That list includes a wide spread of Samsung Galaxy S and Note models, several Google Pixel generations, OnePlus phones, certain Motorola, Huawei, Sony, Nokia, Razer and Asus models, and a handful of Samsung Galaxy Tab tablets.

For devices that are not on the list, the situation is simple: if you can still buy the game, your device is capable of running it but is not officially supported. Devices that cannot run it are blocked from purchasing it in the first place. That is a reasonable way to handle fragmentation, because it stops people from buying something that will not work, but it also means the supported list is the safest place to start.

The game supports twelve languages, including English, German, Spanish, French, Italian, Japanese, Korean, Polish, Brazilian Portuguese, Russian and both Simplified and Traditional Chinese. That is a broad spread, and it means the menus and text should be readable for a lot of players. It is a detail that matters more in a racing game than you might expect, because car setups and event descriptions are part of the experience.

A paid game for players who want the full package

GRID Autosport is for people who want a serious racing game on Android and are happy to pay once for it. The $9.99 price, the lack of ads and the absence of in-app purchases mean the game is not trying to hook you into a spending loop. You buy it, you get the cars, the circuits and the disciplines, and you race. For anyone tired of free racing games that gate progress behind purchases, that is the appeal.

It also suits players with a controller or a device that handles tilt steering well, since the game offers both and lets you customize them. The scalable difficulty means it can accommodate someone learning the handling model as well as someone who wants a hard fight. The breadth of disciplines means there is something to move on to when one style of racing gets stale.

The main thing to weigh is whether your device is on the supported list and whether you have the storage to spare. The game has been out since November 2019 and has built a substantial audience, with over 500,000 installs and a 4.5 average from more than 45,000 ratings. Those numbers suggest a lot of people have found it worth the price, though the supported-device list remains the practical starting point.

A strong pick for players who want to pay once and race

GRID Autosport is a clear recommendation for Android players who want a full racing game and prefer to buy it outright. The combination of 100 cars, 100 circuits, eight disciplines and four control schemes is a lot of content for a single $9.99 purchase, and the absence of ads and in-app purchases keeps the focus on driving. The scalable difficulty and customizable controls make it approachable without watering down the handling.

The caveats are practical rather than philosophical. If your phone or tablet is on the supported list and you have the storage, this is one of the more complete racing packages on the platform. If it is not, the developer blocks the purchase for devices that cannot run it, which at least saves you from a bad download.

For anyone who has been waiting for a racing game on Android that behaves like a console title rather than a mobile free-to-play product, GRID Autosport is the version of that idea the developer has committed to. It has been maintained with updates as recently as February 2026, and the audience numbers suggest it has found its players. The decision comes down to your device and your willingness to pay once, and on those terms it holds up well.

The short verdict

A paid Android racing game with 100 cars, 100 circuits and eight disciplines, sold complete with all DLC and no ads or in-app purchases.

What's new in version 1.10.6RC3

• Improves tilt controls for devices without gyroscopic sensors • Fixes a number of minor issues

App specs

  • Version1.10.6RC3
  • UpdatedFebruary 26, 2026
  • Downloads500K+
  • RequiresAndroid 9+
  • Price$9.99
  • Age ratingEveryone

GRID™ Autosport: frequently asked questions

How much does GRID Autosport cost on Android?

The game is priced at $9.99 as a one-time purchase. That price covers the complete game and all of its DLC. There are no ads and no in-app purchases, so the $9.99 is the only payment involved.

What are the storage and Android version requirements?

You need Android 9.0 (Pie) or later and 3.9GB of free space. Those are the two hard requirements. It is worth checking your available storage before buying, because the download is not small.

What control options does the game offer?

Four control schemes are available: tilt, touch wheel, touch arrows and gamepad. They are customizable, so you can adjust them to suit how you play. The February 2026 update specifically improved tilt controls for devices without gyroscopic sensors.

What kinds of racing are included?

The game covers eight disciplines: open-wheel, tuner, touring, endurance, demolition, drift, drag and street races. Each one changes how the cars behave and what a good result looks like. There are also 100 cars and 100 circuits across tracks, roads, laps and loops.

What happens if my device is not on the supported list?

Buying the game on an unlisted device means it runs, though without official support. Devices that cannot run it are blocked from buying it. The supported list includes a range of Samsung, Google, OnePlus, Motorola, Huawei, Sony, Nokia, Razer and Asus models, plus several Galaxy Tab tablets.

Pros

  • Complete game and all DLC in one purchase
  • No ads and no in-app purchases
  • 100 cars and 100 circuits
  • Eight racing disciplines including drift and drag
  • Four control schemes including gamepad

Cons

  • Costs $9.99 upfront
  • Needs 3.9GB of free space
  • Requires Android 9.0 or later
  • Officially supported on a specific device list

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