Granny: Chapter Two

Arcade · DVloper

Granny: Chapter Two icon
1.3M ratings
4.3
Installs
100M+
Price
Free
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Granny: Chapter Two screenshots

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If you like horror that works through sound and patience rather than jump scares alone, Granny: Chapter Two is built for exactly that. DVloper's arcade title drops you inside Grandpa's house, locked in, with one job: find a way out before the five-day limit runs out. It is free to download and carries ads, and with more than 100 million installs and a 4.3 average from over 1.25 million ratings, it has clearly found a large audience since its September 2019 release.

What appeals to me here is the simplicity of the premise. There is no sprawling map to learn or inventory system to manage, just a house, two people who want to keep you there and a handful of hiding places. The tension comes from the rules being easy to understand and hard to obey: stay quiet, move carefully, and don't get caught.

Noise is the real enemy

The central mechanic is sound. Granny hears everything, so a dropped object on the floor brings her running. That single rule shapes how you play: you creep instead of sprint, you think about what you are carrying and you accept that one clumsy moment can undo several minutes of careful progress. Grandpa works differently. His hearing is poor, but the developer notes that he hits hard, which makes him a threat you can walk past at a distance but not one you want to meet up close.

Hiding is your main tool when things go wrong. Wardrobes and the space under beds both work as places to disappear into, and knowing when to break off and hide rather than push forward is most of the skill. I would expect the first few attempts to end badly while you work out which routes are safe and which noises give you away.

That structure makes each run a small puzzle. You learn the house, you learn the patrols, and you learn which mistakes are survivable. The five-day limit gives every attempt a clock without making it feel rushed.

Five days, one house

The five-day structure is the closest thing to progression the game offers. Each day is another chance to get further than last time, and the pressure builds as the count drops. It is a format that rewards repetition: the house stays the same, but your understanding of it improves, and that is where the satisfaction comes from.

Because the setting is a single house rather than a series of levels, the appeal is mastery rather than variety. Players who enjoy memorizing a space and shaving seconds off their route will get a lot out of it. Those who want new environments every session will find the scope narrower, and that is simply what this game is built around.

Free, with ads in the mix

Granny: Chapter Two is free to download and supported by ads. You install it and you play.

The game carries a Teen content rating, which fits the subject matter: pursuit, hiding and the threat of being caught rather than anything graphic. The most recent update addresses a policy compliance issue.

A tense pick for patient players

This is a game for people who enjoy being hunted more than doing the hunting. If you get a kick out of creeping through a dark house, listening for footsteps and holding your breath in a wardrobe, the loop here is exactly that, repeated until you know the building well enough to beat it. The free price and the sheer number of players who have tried it make it an easy one to sample.

I would point it toward older teens and adults who like stealth and horror in short sessions, and toward anyone who enjoyed the idea of the first Granny game and wants more of the same house-bound tension with a second pursuer added to the mix. It asks for patience and a tolerance for failure, and it gives back the particular thrill of a clean escape after several messy ones.

For a free arcade horror game with ads, the value is hard to argue with. The premise is narrow, the setting is one house and the challenge is repetition, but within those limits it does what it sets out to do. If that sounds like your kind of tension, it is worth the download.

The short verdict

A free, ad-supported stealth horror game that rewards patience and repetition inside one very dangerous house.

What's new in version 1.2.7

* Fixed a policy compliance issue.

App specs

  • Version1.2.7
  • UpdatedJune 23, 2026
  • Downloads100M+
  • RequiresAndroid 7.0+
  • PriceFree
  • Age ratingTeen

Granny: Chapter Two: frequently asked questions

How does the five-day limit in Granny: Chapter Two work?

You have five days to get out of the house, and the count drops as the game progresses. Each day gives you another chance to push further than before, so the clock creates pressure without forcing you to rush every moment. Running out means starting the attempt over with what you have learned.

What is the difference between Granny and Grandpa?

Granny hears everything, so any noise you make, including dropping something on the floor, brings her toward you. Grandpa has poor hearing, which makes him easier to avoid by sound alone, but the developer warns that he hits hard when he does catch you. The two of them together mean you cannot rely on one tactic for the whole house.

Where can I hide when I am being chased?

Wardrobes and the space under beds are the hiding places the game provides. Sliding into one when a pursuer is closing in gives you a chance to wait them out and resume your escape. Knowing when to abandon a route and hide instead is a big part of surviving.

Does Granny: Chapter Two cost anything?

No. Granny: Chapter Two is free to download, has no in-app purchases, and is supported by ads.

What changed in the latest update?

The most recent update fixed a policy compliance issue. Nothing about the escape loop, the house or the two pursuers changed.

Pros

  • Free to download with no in-app purchases
  • Simple, readable stealth rules built on noise
  • Two pursuers with different weaknesses
  • Wardrobes and under-bed hiding spots
  • Five-day limit gives each run a clock

Cons

  • Ads are part of the free version
  • One house setting throughout
  • Rewards repetition and route memorization
  • Teen rating suits older players

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