EndeavorOTC®: Outplay ADHD

Medical · Akili Interactive Labs, Inc.

EndeavorOTC®: Outplay ADHD icon
415 ratings
3.5
Installs
50K+
Price
Free
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EndeavorOTC®: Outplay ADHD screenshots

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Losing track of a task halfway through, misplacing keys or a wallet, watching a project stall for weeks: these are the everyday problems that adults with ADHD describe most often, and they are hard to treat with willpower alone. EndeavorOTC, from Akili Interactive Labs, approaches them from an unusual direction. It is a game you play on your phone, and it is built as a treatment rather than as entertainment.

It is sold without a prescription and is the only FDA-authorized digital ADHD treatment, per the developer. That combination is what makes the app interesting. Most treatment options in this space involve a clinician's involvement at the front end; here, the developer's pitch is that adults 18 and older can start a structured course of treatment on their own, provided they are willing to pay for a subscription.

It is not a general-purpose brain-training app with an ADHD label attached. The audience is specific: adults dealing with inattention that interferes with daily life, whether that shows up as weakened focus, unfinished projects or trouble keeping track of important items. If that description fits you, the question this review tries to answer is whether the app's approach and its demands on your time make sense for you.

How the treatment game actually works

Gameplay involves tapping targets while steering around obstacles. That sounds thin as a description, and on its own it would be. The important part is what happens underneath: as you play, the software keeps measuring how you perform and uses adaptive algorithms to adjust the difficulty, so the challenge is meant to stay matched to your current ability rather than sitting at a fixed level.

That adaptive layer is the mechanism the whole treatment rests on. The developer says the technology comes from the same foundation as EndeavorRx, which it calls the first FDA-authorized video game treatment. I read the tapping and obstacle navigation as the surface, and the difficulty adjustment as the therapy: the game keeps pushing at the edge of what you can handle, which is a familiar idea from rehabilitation and cognitive training.

What I like about the framing is that it stays honest about being a game. There is no attempt to dress the interaction up as a clinical exercise you have to endure. You are tapping and steering, and the developer's argument is that doing so in a structured, adaptive way is what produces the benefit.

Focus Score and the evidence behind it

The feature the developer leads with is Focus Score, described as a personalized metric for tracking your attention progress. Rather than leaving you to judge your own improvement by feel, the app gives you a number to follow, and the developer says users are given a target increase that should be reachable within six weeks. That target is tied to clinical trial data linking the gain to better ADHD symptoms and quality of life.

The evidence cited is a study of more than 220 participants over a six-week period. In that trial, 88% of participants showed improvement in attention, and 73% reported quality of life gains, including a better ability to balance projects, finish things on time and keep track of items like a phone, wallet or keys. Clinical trials of this product turned up no serious or lasting side effects.

Those are strong numbers, and they are the developer's own summary of its research, so I treat them as claims rather than settled facts. What makes them easier to weigh is that the outcomes are named specifically instead of being left vague, and the trial size and duration are given. The Focus Score is the piece that ties the trial result to your own experience: the app is asking you to compare your trajectory against a benchmark drawn from that study.

For anyone who has tried habit trackers and found the self-assessment part unreliable, a single personalized metric with a stated target is a more concrete way to judge whether the six weeks are doing anything. It also gives the treatment a natural endpoint to aim at, with the developer noting that for most people there should still be room for further improvement beyond the initial course.

Fitting a daily session into your routine

The developer's guidance is that playing daily fits into a normal routine, and that the more you play, the better your results. An initial six-week stretch of daily play is what the treatment is built around. That is the commitment: not a one-off download you dip into when you remember, but a recurring appointment with the game.

I would treat that as the real test of whether this app suits you. The gameplay itself is meant to be light enough to slot into a day, but the value comes from consistency over weeks, and the adaptive difficulty only has something to work with if you keep showing up. Anyone whose schedule makes daily anything difficult should think carefully before starting a subscription.

A subscription app can be a useful part of managing attention problems, but it is not a substitute for a clinician's view of your situation, and the app itself does not pretend otherwise.

Beyond the six weeks, the developer suggests that continued play can support further gains in Focus Score and cognitive abilities, along with ongoing symptom management. So the app is not designed as a course you finish and delete; it is closer to a routine you keep, which is worth factoring into how you think about the cost.

What it costs and what it asks of you

EndeavorOTC is free to download and offers in-app purchases; the treatment itself is available by subscription, and no prescription is required to start. The practical question is whether a recurring subscription is a reasonable expense for you. That is a personal calculation, and it depends on how much the inattention problems the app targets are affecting your work, studies or home life.

The other requirement is the audience restriction. It is designed for adults 18 and older who have ADHD and struggle with inattention. It is built for adults. The developer's clinical work and its framing are both centered on adults.

You also need to be willing to engage with it as a treatment rather than a pastime. The app measures your performance and adjusts accordingly, and it hands you a Focus Score and a target to work toward.

Who I would suggest tries it

The clearest fit is an adult who has been diagnosed with ADHD or strongly suspects inattention is holding them back, has the discipline to play most days for six weeks, and wants something measurable rather than another vague wellness habit. The Focus Score and the stated target give that person a way to judge progress without relying on guesswork, and the game format lowers the barrier to starting each session.

It also suits someone who prefers to begin treatment without a prescription, which is the specific gap the developer is addressing. Starting on your own does not mean starting without medical advice, and the developer's own recommendation to talk to a health care provider first is the sensible middle path: get a professional opinion, then use the app as a structured daily practice alongside it.

Where I would hesitate is on expectations. The trial results are encouraging, but they describe averages across a study group, not a guarantee for any individual, and the app's benefits depend on daily play over weeks. Anyone hoping for a quick fix, or unwilling to commit to a subscription and a routine, is likely to be disappointed. For the right person, though, this is one of the few apps in the category built around clinical evidence rather than motivational slogans.

A structured option for adults who want measurable progress

EndeavorOTC takes a genuinely different route to attention problems: a game with adaptive difficulty, a personalized Focus Score to follow, and a six-week target drawn from clinical research. The developer's reported trial results, with 88% of participants improving on attention and 73% reporting quality of life gains, are the strongest argument for trying it, provided you read them as study outcomes rather than promises.

The trade-offs are clear enough. You need to be 18 or older, you need a subscription, and you need to play daily for an initial six weeks to give the treatment a fair run. The app also asks you to trust its measurement of your progress, which is central to how it works. If those terms fit your situation, I would suggest trying it and judging it against the Focus Score target it sets for you.

The store signals are mixed rather than glowing, with a 3.5 average across 415 ratings and more than 50,000 installs, which is a reminder that individual experiences vary even when the underlying research is solid. For adults who want a measurable, game-based routine and are prepared to speak with their health care provider first, this is a well-defined option worth considering.

The short verdict

A game-based ADHD treatment for adults 18 and over who want a measurable daily routine and will pay a subscription for it.

What's new in version 4.0.1

Minor bug fixes and improvements

App specs

  • Version4.0.1
  • UpdatedFebruary 24, 2026
  • Downloads50K+
  • RequiresAndroid 12+
  • PriceFree
  • Age ratingEveryone

EndeavorOTC®: Outplay ADHD: frequently asked questions

What is EndeavorOTC and how does it work?

EndeavorOTC is a game-based treatment for adults with ADHD that you play on your phone, developed by Akili Interactive Labs. The gameplay has you tap targets and maneuver around obstacles while the software measures your performance and uses adaptive algorithms to adjust the difficulty.

Do I need a prescription to use EndeavorOTC?

No. The app is available by subscription without a prescription, and it is authorized for over-the-counter use. Still, the developer suggests asking your health care provider before you start treatment or make medical decisions. No prescription is needed to begin, but medical advice beforehand is still encouraged.

What is the Focus Score in EndeavorOTC?

The app tracks attention progress through a personalized measure called Focus Score. Users receive a target increase that should be achievable within six weeks, and that target relates to improvement in ADHD-related symptoms and quality of life based on clinical trial data. It gives you a concrete number to follow instead of judging progress by feel.

How long do I need to play before seeing results?

The treatment is built around daily play for an initial six weeks. Daily play across those weeks may sharpen attention and the functions behind focus, with more play linked to better results. For many people, the first six-week course leaves room to keep improving.

How much does EndeavorOTC cost?

The app is free to download, and it offers in-app purchases; the treatment itself is available by subscription. The treatment itself is available by subscription, so you should expect a recurring cost to use it as intended. Whether that is worth it depends on how much the inattention problems it targets affect your daily life.

Pros

  • Game-based treatment built on clinical research
  • Focus Score gives a personalized progress metric
  • No prescription needed to start
  • Adaptive difficulty adjusts to your performance
  • Daily sessions designed to fit a routine

Cons

  • Treatment requires a subscription
  • Limited to adults 18 and older
  • Daily play for six weeks expected
  • Trial results are the developer's own claims

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