Dice Dreams™️

Casual · SuperPlay.

Dice Dreams™️ icon
2M ratings
4.7
Installs
50M+
Price
Free
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Dice Dreams™️ screenshots

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Dice Dreams is a free casual game from SuperPlay, released in 2019, in which dice rolls are the engine for everything else. You roll, the roll pays out coins, and the coins go into building and decorating your own board. It has been installed more than 50 million times and holds a 4.7 average from close to two million ratings, which tells you plenty of people have kept rolling.

The reason to consider it is the way it mixes a slow, satisfying building loop with a competitive one. You are not just arranging a board in private; other players can raid your coins, and you can raid theirs. That back-and-forth is what gives the game its pull, and it is the part I would expect to keep players coming back rather than the decorating alone.

It is worth setting expectations before you start. The game is free to play, carries ads, and sells in-app items for real money, and it needs an internet connection to run. Those are ordinary conditions for the genre, but they shape what the experience is: a connected, ongoing game rather than something you dip into on a plane.

What gives the dice something to do

A dice game lives or dies on whether the roll matters, and here it clearly does. Every roll is a chance to collect coins and to expand your board, so the basic action feeds directly into progress. That is a tighter loop than a game where the dice are decoration around a separate building screen.

The second ingredient is the slingshot. You use it to attack other boards and raid their coins, which turns a solitary building game into something with an edge. When someone hits you, the game gives you a way to hit back, and that revenge option is a neat piece of design: it converts a loss into a reason to return.

The developer describes the whole thing as a magical board game adventure, and that framing runs through the worlds, characters and rewards on offer. I would treat the magic as flavor rather than a promise of anything mechanically unusual. What is actually unusual is how many systems the dice roll feeds: coins, stickers, tournaments and pets all hang off it.

Rolling, raiding and rebuilding

The core session is simple. You roll dice, collect the coins they produce, and put those coins toward your board. Boards are built and decorated over time, starting small and growing into something more elaborate, and each board is presented as its own world with characters and treasures to find.

Raiding sits alongside that. The slingshot lets you attack another player's board and take their coins, and being attacked on your side opens up the chance to retaliate. This is the part of the game that asks for attention beyond your own board, and it is where the competitive pressure comes from.

Because coins are the currency for both building and, presumably, keeping pace with rivals, the two halves of the game pull against each other. Spending on decoration is spending you cannot put toward defending what you have. That tension is the interesting decision in Dice Dreams, and it is the one I would expect new players to underestimate at first.

Stickers, albums and the collection habit

Rolls can turn up stickers, and stickers go into albums. Completing an album brings treasures and bonus coins, which then feed back into the dice game. It is a familiar collectible structure, and it works because the collecting is tied to the same action as everything else rather than bolted on as a separate mode.

The appeal here is for anyone who likes a checklist. Albums give a long-term goal that does not depend on beating another player on a given day, and the bonus coins give a concrete payoff when a set is finished. The developer's pitch is that the more you roll, the more rewards you discover, and that is a fair description of how a collection system like this is meant to feel.

Trading is part of it too. Stickers can be swapped with friends, which turns a private collection into a social one and gives duplicate stickers a use. For players who enjoy the barter side of collectible games, that is likely to be as much of a draw as the raids.

The pet that grows alongside you

Dice Dreams gives you a pet to look after. You feed it cookies, it grows, and as it levels up it provides bonuses to your game. It is a light layer compared with the raiding and building, but it adds a second kind of progress that is entirely under your control.

I like that the pet bonuses are described as tied to leveling rather than to luck. It means there is something in the game that rewards steady attention rather than a good run of rolls, which balances out the randomness of the dice. Players who enjoy tending to a companion in a game will probably find this the most charming part of the package.

It also gives the game a gentler register. Between raids and tournaments, feeding a pet and watching it grow is the sort of thing that makes a session feel less like a competition and more like checking in on a place you are building.

Friends, gifts and tournaments

The social side runs through the whole game. You can connect with Facebook friends, send gifts, share coins and trade stickers with players around the world. Tournaments are a regular feature, and daily events and challenges keep a rotating set of goals in front of you.

Free rolls and coin rewards come out of those daily events, which matters in a game where rolls are the resource everything else depends on. Competing in tournaments against friends gives the raiding a context beyond a random opponent, and the gift and trade systems give you reasons to keep a circle of players around you.

This is the section of the game that will decide whether it sticks for you. If you have friends who already play, or you enjoy the trading and gifting side of a social game, Dice Dreams is built to reward that. If you would rather play quietly on your own, the game still works, but a good deal of what it offers is pointed at people playing together.

What it costs and what it asks of you

Dice Dreams is free to download and free to play, and the developer says in-app items can be bought with real money to enhance the experience. Ads are present as well. The recent update added a second payment method for select Rolls offers, letting players choose between Google Play billing and the new in-app option, which the developer frames as extra value and more flexibility.

The game requires an internet connection, so it is not something to install for a long flight or a dead zone. That requirement fits the design: raids, tournaments, gifting and trading all involve other players, and none of that works without a connection.

The content rating is Everyone, and the tone matches that. The raiding is cartoonish rather than aggressive, the pet is cute, and the boards are colorful. Parents looking at this for a younger player should note the ads and the real-money purchases, which are the two things worth knowing before handing over a device.

Who will get the most from it

The players I would point toward Dice Dreams are those who want a casual game with a competitive streak and a social circle to share it with. The combination of a building project, a collection to complete and rivals to raid gives you several reasons to open it on different days, depending on your mood.

It also suits anyone who likes the rhythm of daily events. Tournaments, challenges and free rolls give the game a schedule, and players who respond well to that kind of structure tend to last longer in games like this than those who need a story to pull them through.

Players who prefer a self-contained puzzle they can finish and put down will find less here, because so much of Dice Dreams is about an ongoing board, an ongoing album and ongoing opponents. That is a design choice rather than a flaw, and it is the reason the game has held an audience since 2019.

A dice game worth rolling for the right player

Dice Dreams does one thing well: it makes a dice roll the center of a game that has building, collecting, pets and player-versus-player raiding hanging off it. The roll is not a side attraction, and the revenge mechanic gives losses a purpose. For a free casual game with this many installs, that focus is the reason it works.

The caveats are straightforward. There are ads, there are in-app purchases, and there is the requirement to be online. If those fit your habits, the game offers a lot of small goals to work through and a social layer that rewards having friends who play.

My recommendation is for players who want a light, social, competitive game they can return to daily and who do not mind the free-to-play model. If you are looking for a quiet single-player experience to finish in a weekend, Dice Dreams is built for a longer relationship than that.

The short verdict

A free, social dice game with building, raiding and collecting that rewards daily play and a circle of friends.

What's new in version 1.114.0.39485

Thanks for playing Dice Dreams! We are working hard to improve the game with every release. In this version, we've added a variety of updates and improvements to boost your experience. Finally, we’ve added an additional payment method for select Rolls offers. You can now choose between Google Play billing or our new in-app payment option- get extra value and more flexibility! Be sure to update your game to get the latest content! Play Dice Dreams now!

App specs

  • Version1.114.0.39485
  • UpdatedOctober 7, 2026
  • Downloads50M+
  • RequiresAndroid 7.0+
  • PriceFree
  • Age ratingEveryone

Dice Dreams™️: frequently asked questions

What do you actually do in Dice Dreams?

You roll dice to collect coins, then spend those coins building and decorating your own board. Alongside that you use a slingshot to attack other players' boards and raid their coins, and you can retaliate when someone attacks you. Stickers, pets and tournaments all sit on top of that same dice-rolling loop.

Can I play Dice Dreams with friends?

Yes. The game lets you connect with Facebook friends, send gifts, share coins and trade stickers with players around the world. You can also compete against friends in dice tournaments, which gives the raiding side of the game a familiar set of opponents.

Does Dice Dreams cost anything?

The game is free to play, and the developer says in-app items can be purchased with real money to enhance the experience. A recent update added a second payment method for select Rolls offers, so you can choose between Google Play billing and the new in-app option. Ads are also part of the free experience.

How do stickers and albums work?

Rolling dice can reveal stickers, which you collect into albums. Completing an album earns treasures and bonus coins that feed back into your progress. You can also trade stickers with friends, which gives duplicate stickers a purpose.

What does the pet do in Dice Dreams?

Your pet grows when you feed it cookies, and it provides special bonuses as it levels up. It is a separate track of progress from the dice rolls and raids, and the developer presents it as bringing luck and joy to your board. Players who like companion systems will likely spend time on it.

Pros

  • Dice rolls drive coins, stickers and progress
  • Slingshot raids add competitive pressure
  • Sticker albums and trading give long-term goals
  • Pets level up and provide game bonuses
  • Daily tournaments and events offer free rolls

Cons

  • Requires an internet connection
  • Contains ads
  • Offers in-app purchases for real money
  • Needs Facebook friends for the full social side

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