Churchill Solitaire Card Game

Card · WSC Solitaire, LLC

Churchill Solitaire Card Game icon
2.1K ratings
3.5
Installs
10K+
Price
Free
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Churchill Solitaire Card Game screenshots

Churchill Solitaire Card Game screenshot 1Churchill Solitaire Card Game screenshot 2Churchill Solitaire Card Game screenshot 3Churchill Solitaire Card Game screenshot 4Churchill Solitaire Card Game screenshot 5
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Most solitaire apps ask you to kill ten minutes. Churchill Solitaire asks for more than that: two full decks of cards, a row of blocked cards called the Devil's Six that has to be liberated before the deal opens up, and a difficulty curve that the developer bills as the most diabolical version of the game ever devised. That is the hook, and it is a specific one. This is not Klondike with a coat of paint.

The framing is historical. You start as a Cadet at Sandhurst in 1893, playing alongside a young Churchill, and you work your way up through military ranks toward Prime Minister as you clear deals. The developer says Churchill himself played this version during the Second World War, and the presentation leans into that: period graphics, audio, and cinematic clips of the man and his words.

So who is this for? I would point it at card players who have grown bored of standard solitaire and want a variant that punishes loose play, and at anyone who enjoys a game that wraps progress around a theme rather than just tracking a win count. If you want a quick, forgiving deal to fill a coffee break, the two-deck setup and the Devil's Six are going to feel like work rather than relaxation. That is the trade the game makes, and it makes it deliberately.

What makes this different from ordinary solitaire

The two-deck format is the first thing that changes the feel. With twice the cards in play, there is more to track, more sequences to build, and fewer obvious moves at any given moment. Standard solitaire often lets you shuffle through the stock until something turns up; here the board itself is crowded enough that planning ahead matters more than reacting.

The Devil's Six is the real signature. It is a row of cards that sits contained until you meet the conditions to release them, and until you do, part of the layout is effectively frozen. The developer describes this as an added challenge layered on top of the base game, and that is exactly how it reads: a gate you have to solve before the rest of the deal becomes workable.

A game with two decks and a locked row is simply less forgiving than the one-deck version most people grew up with.

Campaign deals, ranks and the road to Prime Minister

Progress is organized as a career. You begin at Sandhurst as a Cadet in 1893, and as you complete deals you earn promotions and new ranks, running through military grades until you reach the top political office. Badges mark the milestones along the way. It is a light layer of structure, but it gives a long-term reason to keep playing beyond a running score.

The deal supply comes in two forms. There are 200 numbered Campaign deals, which are the fixed, hand-designed puzzles tied to that progression, and then there are randomized deals that run to a very large number. The randomized side is where the game lives once the campaign is exhausted, and it is also where the difficulty can spike unpredictably, since a random two-deck layout can be far kinder or far crueler than a curated one.

The game is free to download and shows no ads. Three trial deals are included at easy, medium and hard difficulty, so you can sample each level before deciding anything. Beyond those, unlocking more deals and the fully randomized set is done through in-app purchases. The developer is upfront that this is the model: try it free, and pay if the game hooks you. I would treat those three trial deals as the real test, because they are the only way to judge whether the two-deck style suits you before spending anything.

Playing against friends and the wider leaderboard

There is a competitive layer on top of the solo play. The game integrates with social media so you can share scores and challenge people you know, and it uses Game Center for achievements and leaderboards. That means your results can be compared against friends, family and other players rather than sitting in isolation on your device.

For a game built around a single-player puzzle, this matters more than it might sound. Solitaire scores are otherwise private things, and having a leaderboard turns a personal best into something you can defend. The integration lets you challenge other players on score and time, which is a reasonable description of what it offers.

One practical detail worth noting: the game supports iCloud, so progress syncs automatically between an iPhone and an iPad. If you play on both, you are not starting over each time you switch devices. That is the kind of feature that is easy to overlook until you need it.

Presentation and the Churchill theme

The visual and audio design is deliberately of its era. Classic graphics and sound are used to evoke Churchill, his words and the period he lived in, and the game includes cinematic video and audio of the man himself. This is not a modern, glossy card table with particle effects; it is a presentation that wants to feel like a historical artifact.

Whether that appeals is a matter of taste. For players who like the theme, the period styling and the video clips are part of the draw and give the ranks and campaign a sense of place. For players who just want clean, fast cards, the historical dressing may be scenery they ignore. Either way, it is consistent with the premise rather than bolted on.

The developer has kept the game updated, with a recent release covering interface and daily deals fixes. For a title that has been around for years, that suggests ongoing attention rather than abandonment, though the 3.5 average across more than 2,000 ratings indicates the audience is not unanimously enthusiastic.

Who will get the most out of it

The clearest fit is the solitaire player who has mastered the standard game and wants a version that resists them. Two decks and the Devil's Six row create a puzzle with more failure states and more room for careful planning, and the campaign structure gives that difficulty a purpose. If you enjoy the feeling of a deal that looks impossible until it suddenly is not, this is built for that feeling.

The second fit is the history-minded player. The Sandhurst start, the ranks, the period audio and the Churchill footage give the game a theme that runs through the whole experience rather than sitting on the title screen. Someone who finds that framing interesting will get more out of the progression than someone who sees it as decoration.

I would be more cautious about recommending it to casual players who want a five-minute distraction. The free trial is short by design, the full deal library sits behind purchases, and the difficulty is the selling point rather than an obstacle to be smoothed over. That is not a flaw in the game; it is simply a narrower target than the words solitaire usually suggest.

A hard solitaire variant for players who want the fight

Churchill Solitaire is a well-defined proposition: a two-deck solitaire variant with a locked Devil's Six row, a career ladder from Cadet to Prime Minister, and a period presentation built around Churchill's own history with the game. It is free to download, carries no ads, and uses in-app purchases to open up the campaign and randomized deals beyond the three trial layouts.

The strengths are the difficulty and the structure. The two-deck format and the Devil's Six give experienced players something genuinely new to solve, and the ranks, badges, Game Center leaderboards and social sharing give that solving a context. iCloud sync between iPhone and iPad is a small but useful convenience for anyone playing across devices.

The reservations are equally clear. The free portion is limited to three deals, so the real game requires spending, and the difficulty that makes it interesting will repel players looking for a relaxing pastime. The 3.5 average from over 2,000 ratings suggests a mixed reception.

My recommendation: install it if you are a solitaire veteran who wants a variant that fights back, or if the Churchill framing genuinely appeals to you. Play the three trial deals first and let them decide it. If they feel like a slog rather than a challenge, the paid content will not change your mind.

The short verdict

A deliberately punishing two-deck solitaire variant for experienced players who want a harder puzzle and a historical campaign to work through.

What's new in version 2.3.09

UI and daily deals fixes

App specs

  • Version2.3.09
  • UpdatedMay 2, 2026
  • Downloads10K+
  • RequiresAndroid 6.0+
  • PriceFree
  • Age ratingEveryone 10+

Churchill Solitaire Card Game: frequently asked questions

How is Churchill Solitaire different from regular solitaire?

It uses two full decks of cards instead of one, which makes the board busier and the sequencing harder. On top of that, a row of cards called the Devil's Six sits contained until you meet the conditions to release it, effectively locking part of the layout. This is among the hardest versions of solitaire around, and the structure backs that up.

What do you get for free, and what costs money?

The download is free and there are no ads. The trial deals span three difficulty levels. Unlocking the 200 numbered Campaign deals and the fully randomized deal set is done through in-app purchases, so the free portion is essentially a sample of each difficulty level.

Is there a story or progression system?

Yes. You begin as a Cadet at Sandhurst in 1893, playing alongside a young Churchill, and you earn promotions and new military ranks as you complete deals. Badges mark the milestones, and the ladder runs all the way up to Prime Minister. It gives the campaign deals a sense of forward motion beyond a running score.

Can I compete with other players?

The game integrates with Game Center for achievements and leaderboards, and it includes social media sharing so you can post scores and challenge people you know. You can compete with other players on score and time. Your results can therefore be compared rather than kept private.

Does my progress carry between devices?

The game supports iCloud, so it syncs automatically between an iPhone and an iPad. If you play on both, you do not lose your place when you switch. That applies to your progression through the ranks and campaign deals.

Pros

  • Two-deck format adds real strategic depth
  • Devil's Six row creates a distinctive puzzle
  • Campaign ranks run from Cadet to Prime Minister
  • Game Center leaderboards and social score sharing
  • iCloud syncs progress across iPhone and iPad

Cons

  • Only three free trial deals included
  • Campaign and random deals need in-app purchases
  • Two-deck difficulty will not suit casual play
  • Mixed reception at a 3.5 average rating

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