Battleship: The Board Game
Board · Marmalade Game Studio
Battleship: The Board Game screenshots
Battleship is one of those games almost everyone has played with pen and paper, and the most interesting thing about this version is that it arrives as the official Hasbro adaptation rather than another clone. Marmalade Game Studio has built it around the familiar two-player duel, with a $2.99 price, no ads, and optional in-app purchases. It has been on Google Play since May 2018 and sits at a 3.6 average from 3,187 ratings, with more than 100,000 installs.
That mix tells you something useful before you spend anything. A paid board game with a middling average usually means the core is solid and the arguments are about the extras, and this one leans heavily on those extras: multiple modes, commanders with special abilities, and medals for completing missions. If you want the plain grid-and-coordinates game, that is all present, but the pitch is clearly for people who want a little more texture around it.
This is for players who like deduction and head-to-head competition rather than solo progression. It is a two-player combat game at heart, whether the second player is the AI, a stranger online, or a friend. If your idea of a good mobile board game is a quiet puzzle you play alone in short bursts, the structure here is built around facing an opponent, and that shapes everything else.
How a match actually plays out
The loop is the one you remember. You decide where your ships go on your grid, then you and your opponent take turns calling coordinates. A correct guess is a hit, a wrong one is a miss, and once every space a ship occupies has been hit, that ship sinks. The first player to sink the other fleet wins.
What makes that more than a coin flip is the deduction. The developer frames success as reading your opponent and working from what their answers tell you, and that is the honest description of the skill involved. You are not aiming at random squares so much as narrowing down where a five-square ship can still fit given everything you have already learned.
The game is different every time, which is fair in the sense that ship placement and guess order change each match. The board is small enough that a game resolves quickly, so this is the sort of thing that fits a short break or a longer session of several rounds back to back. There is no campaign to grind through; the variety comes from the opponent in front of you.
Three ways to find an opponent
There are three routes into a match. Single Player puts you against AI opponents the developer describes as expert, Online Mode matches you against other players, and Play with Friends Mode lets you challenge people you know. Those three cover most of the reasons someone opens a game like this, and having all of them in one place is the main practical argument for paying for this version.
Single Player is likely where most people will start, since it removes any waiting and lets you learn the commander abilities without consequences. Online Mode is the one that turns Battleship into something closer to a competitive habit, because a human opponent guesses differently from a machine and the reading-your-opponent element matters more. Play with Friends Mode is the one I would expect to get used at a table or between two people who already know each other, since the rivalry is the point.
Montevideo, Maunsell Forts and Fort St. Angelo are the three settings included with the base game. These are settings rather than rule changes, but they give matches a sense of place, and three is enough that the board does not feel identical every time you open it.
Commanders, medals and the tactical variant
The headline addition beyond the classic rules is Commanders Mode, which the developer describes as a more tactical variation. You pick from a roster of commanders, and each one brings a unique ability plus its own ship shapes.
The abilities are distinct in flavor if not in kind. Karslake can call in an airstrike, Schmidt fires a torpedo, and Ferrara brings a bombardment down on the opposing fleet. All three commanders can be used across every game mode, so you are not locked into the variant to make use of them. Different ship shapes are the part I find most interesting, because they change what you are hunting for on the grid and therefore change how you deduce.
There is also a mission system: completing in-game objectives earns medals. That gives the game a layer of goals beyond simply winning matches, which is useful if you like having something to work toward rather than just playing for the result. How much that matters depends on how much you need a progress track to stay interested.
The October 2025 update covers security fixes and general stability. That is maintenance rather than new content, which is worth knowing if you are hoping for a steady stream of additions.
What the $2.99 buys and what it doesn't
The game costs $2.99 upfront and carries no ads. It does offer in-app purchases, so the upfront price is the cost of entry and the rest becomes clear once you are in.
That combination is unusual enough to be worth stating plainly. Paying once and then playing without advertising interruptions is a different experience from a free board game funded by ad breaks, and for a two-player game where you are watching your opponent's turn, not being interrupted is a real quality-of-life difference.
The in-app purchases mean the $2.99 is not necessarily the whole story, and I would set expectations accordingly. If you dislike any store presence in a paid game, that is a consideration. If you simply want the classic rules with three arenas and three commanders, the base package covers that.
The 3.6 average, and what it suggests
A 3.6 average across 3,187 ratings is not a ringing endorsement, and it is the number I would weigh most heavily when deciding. It is also not a disaster. For a paid adaptation of a well-known board game, that score usually reflects a split between people who wanted the pure classic experience and people who wanted the additions to do more, rather than a broken core.
There are 645 written reviews against those ratings, which is a healthy ratio and suggests people had specific things to say rather than just tapping a star. I would read a handful before buying, because with a game this familiar, the complaints tend to be about the same few things and you can quickly tell whether they would bother you.
The install figure, over 100,000, is modest for a Hasbro title, which fits a paid game in a category dominated by free alternatives. That is not a problem in itself, but it does mean the online pool is smaller than what you would find in a free-to-play board game.
Who this suits
The clearest fit is someone who already likes Battleship and wants a version they can carry around without a physical box. You know the rules, you know the pleasure of narrowing down a ship's position, and you want that available on a phone or tablet with the option of playing against a person rather than a sheet of paper.
It also suits players who want a two-player game they can share. Play with Friends Mode and the head-to-head structure make it something you can play with a partner, a sibling or a friend who lives elsewhere, and the commander abilities give you a reason to try different approaches across matches.
It is less obviously suited to someone looking for a long single-player progression or a game to sink hours into alone. The missions and medals add some structure, but the heart of it is still two fleets and a grid, and the AI is there to stand in for a person rather than to be the main event. Anyone who finds the classic game too simple will likely find the commanders the only part that changes that, and will want to decide whether that is enough.
The Everyone rating applies here, and the rules are simple enough that a child who knows the board game can pick it up. The deduction side rewards attention more than reflexes, which makes it a reasonable choice for mixed-age play.
Should you pay for this Battleship
For $2.99 with no ads, this is a straightforward proposition: the official rules, three arenas, three commanders, AI and online and friends modes, and a tactical variant on top. If you want a Battleship you can play on your phone against a real opponent, that package covers the essentials, and paying once for the full game is a trade many people will happily make.
The reservations are the 3.6 average and the in-app purchases. Neither rules the game out, but together they mean this is a purchase worth a few minutes of reading other players' reviews first, particularly if you have strong feelings about how a paid board game should be monetized.
My recommendation is for people who already enjoy the board game and want a faithful, opponent-focused version to keep on hand. If that describes you, the price is low enough to be an easy decision. If you are hoping for a deep solo experience or a constantly expanding game, the scope here is narrower than that, and you should weigh it accordingly.
The short verdict
A faithful, ad-free official Battleship for head-to-head players, worth $2.99 if the 3.6 average and in-app purchases don't put you off.
What's new in version 1.4.0
This update includes important security improvements and ensures better overall stability.
App specs
- Version1.4.0
- UpdatedOctober 15, 2025
- Downloads100K+
- RequiresAndroid 6.0+
- Price$2.99
- Age ratingEveryone
Battleship: The Board Game: frequently asked questions
What game modes does Battleship: The Board Game include?
There are three ways to play. Single Player puts you against AI opponents, Online Mode matches you against other players, and Play with Friends Mode lets you challenge people you know. The commanders you unlock can be used across all of these modes.
What is Commanders Mode?
It is a more tactical variation on the standard rules. You choose a commander, and each one comes with a unique ability and its own ship shapes. The base game includes William Karslake, who can order an airstrike, Johannes Schmidt with a torpedo, and Giuseppe Ferrara with a bombardment.
How much does the game cost?
It is a paid download at $2.99. There are no ads in the game, and it also offers in-app purchases alongside the upfront price. The base game includes three arenas and three commanders.
What are the arenas in the base game?
Montevideo, Maunsell Forts and Fort St. Angelo are the three settings unlocked with the base game. They give matches a different backdrop, and all three are available without any additional purchase.
What was in the most recent update?
The October 2025 update brings security fixes and general stability. It is a maintenance release rather than an addition of new modes or commanders, so the content set stays the same as before.
Pros
- Official Hasbro adaptation of the classic game
- No ads at any point
- AI, online and friends modes included
- Commanders add abilities and new ship shapes
- Three arenas in the base game
Cons
- Costs $2.99 upfront
- Includes in-app purchases
- 3.6 average across 3,187 ratings
- Built around two-player matches
Download Battleship: The Board Game
by Marmalade Game Studio
$2.99 · In-app purchases · Official store listings