All in Hole: Black Hole Games

Puzzle · Homa

All in Hole: Black Hole Games icon
194.1K ratings
4.8
Installs
10M+
Price
Free
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All in Hole: Black Hole Games screenshots

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If you like the idea of a puzzle game that asks for a few minutes rather than a few hours, All in Hole is built around exactly that. You steer a black hole, swallow what is in front of you and watch it grow, clearing levels that mix color sorting with collecting goals. The pitch is relaxation first, competition second, and that balance is what shapes everything else about the game.

Homa's title has been installed more than 10 million times and holds a 4.8 average across roughly 194,000 ratings, so it clearly lands with a large casual audience. It is free to download, carries ads and offers in-app purchases, and the developer describes it as playable without a connection. For anyone who wants a light, repeatable puzzle loop rather than a story or a long campaign, that combination is the main draw.

A black hole, a colorful level and a list of things to eat

The premise is simple to the point of being satisfying: your black hole moves through a colorful stage, and anything it passes over gets swallowed. Levels are built around collecting objectives, so you are not just hoovering up scenery, you are working toward a target. The developer leans on the words relaxing and satisfying throughout, and the design idea behind them is that watching a hole expand as it consumes a level is its own reward.

Sorting sits alongside the collecting. Color puzzles and sorting the hole your way suggest levels where the order or grouping of what you swallow matters, not just the volume. Food items are a recurring theme, and swallowing them is described as unlocking extra puzzles and surprises, so the theme carries through the progression rather than sitting on top of it.

The tone is deliberately bright and low-stakes. It carries an Everyone rating, and the recent content is themed around things like candlelight and roses, a gilded manor and a home office setup, which tells you the game is aiming at pleasant, familiar scenery rather than tension. If you want a puzzle game that feels calm rather than demanding, that direction is worth noting.

How a session tends to unfold

A typical run starts with a small hole and a level full of objects. You move it around, swallow what you can, and the hole gets bigger, which in turn lets you take on larger items that were previously out of reach. That growth curve is the core of the loop, and it is the reason the game reads as satisfying rather than tricky: progress is visible almost immediately.

Boosters and rewards earned between levels make the hole bigger and more powerful. Those are the tools that shape how quickly you move through content, and they sit alongside the collecting objectives as the second layer of the game. The developer also mentions competing globally in challenges and tournaments, so there is a score-chasing side for players who want one.

Friends are part of the picture too. You can join friends to trade hearts and coins and clear stages as a team. That gives the game a social layer beyond the solo loop, though it is presented as an addition rather than a requirement.

Each level appears designed to be short. The emphasis on relaxation, sorting and eating points to sessions measured in minutes rather than long stages or complex rules. That makes it easy to pick up between other things, and it is the main reason the game has found such a broad audience.

Why the schedule keeps people coming back

The developer promises fresh content every two weeks, and the recent update history backs that up in outline. Three packs arrived in quick succession: Romantic Getaway with candlelight and roses, Magnificent Manor with gilded rooms and a gramophone, and Home Office with sticky notes and desks. Each is described as adding 100 levels, which is a substantial amount of new material per drop.

There are also seasonal events. Halloween Treasure Hunts and a Halloween Treasure Pass season are mentioned as running from October 1, which suggests limited-time goals layered on top of the regular packs. For a game built on a single repeating mechanic, that cadence is what keeps the level list from feeling exhausted.

The stated updates also include new food to swallow, new black hole games and powers to control, and more challenges. Taken together, the plan is clearly to keep adding variety around the same core loop rather than changing what the game is. Whether that is enough depends on how much you enjoy the loop itself, but the volume of content is not in question.

Ads, purchases and what you get for free

All in Hole is free to download. It contains ads and in-app purchases, with rewards and boosters built into the game's systems.

The game can be played without an internet connection, which matters for anyone who wants a puzzle game on a flight, on a commute with patchy signal or anywhere else a connection is unreliable.

The content rating is Everyone, and the tone is uniformly light. There is nothing here that suggests the game is aimed at older players or that it deals with anything heavier than sorting and collecting. That makes it an easy recommendation to make within a household, with the usual caveat that the ads and purchases are part of the package.

A calm pick for short puzzle sessions

What appeals to me here is the clarity of the proposition. You know what you are getting: a black hole, a colorful level, a list of things to swallow, and a hole that gets bigger as you go. The developer has built the whole game around that single satisfying action and then layered sorting, collecting, boosters and tournaments on top of it.

The strongest reasons to install it are the offline play, the steady stream of themed level packs and the low-pressure tone. The reasons to think twice are equally clear: it is a free game with ads and in-app purchases, and the loop is narrow by design. If you want depth, narrative or mechanical variety from level to level, this is not built for that.

For a casual player who wants something to dip into for a few minutes at a time, though, the combination works. The 4.8 average from a large rating base suggests that the loop holds up for a lot of people, and the update schedule suggests it will keep giving you new levels to run through. It is a straightforward, well-targeted puzzle game, and it knows exactly what it is.

The short verdict

A calm, well-made black hole puzzler for short sessions, held back only by ads and purchases.

What's new in version 9.10.4

NEW PACKS WITH FRESH LEVELS! Sep 28 - ROMANTIC GETAWAY Pack: Set the mood with candlelight and roses, and explore 100 enchanting levels! Oct 12 - MAGNIFICENT MANOR Pack: Sip tea among gilded splendors, let the gramophone waltz you through elegance, and explore 100 opulent levels! Oct 26 - HOME OFFICE Pack: Shuffle your sticky notes, and explore 100 productive levels! And don't miss the new Halloween Treasure Hunts, and HALLOWEEN TREASURE PASS season starting October 1!

App specs

  • Version9.10.4
  • UpdatedOctober 8, 2026
  • Downloads10M+
  • RequiresAndroid 7.1+
  • PriceFree
  • Age ratingEveryone

All in Hole: Black Hole Games: frequently asked questions

What do you actually do in All in Hole?

You control a black hole that moves through a colorful level and swallows whatever it passes over. Levels are built around collecting objectives and color sorting, and the hole grows as it consumes more, which lets it take on larger items. The whole thing is framed as a relaxing puzzle loop rather than a challenge-driven one.

Can I play All in Hole without wifi?

Yes. The game can be played offline, with no internet connection required for the core experience, so it works on a flight or anywhere the signal is unreliable.

How much new content does the game get?

Fresh content arrives every two weeks, with new levels, food to swallow, black hole powers and challenges among the additions. Recent packs include Romantic Getaway, Magnificent Manor and Home Office, each described as bringing 100 levels.

Does All in Hole cost anything?

It is free to download, but it contains ads and in-app purchases, with rewards and boosters built into the game's systems.

Is there a social or competitive side?

Yes. Challenges and tournaments can be played against people worldwide, and friends can team up to exchange hearts and coins while solving levels together, giving the game a competitive and cooperative layer on top of the solo puzzles.

Pros

  • Simple, satisfying swallow-and-grow loop
  • Playable without an internet connection
  • New themed level packs every two weeks
  • Global challenges, tournaments and friend features
  • Bright, low-pressure tone with Everyone rating

Cons

  • Free with ads
  • Offers in-app purchases
  • Narrow loop built on one core mechanic

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